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kspfreak

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  • About me
    Trying bad ideas that work.
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    On Kerbin

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  1. I've been hearing about the launch clamp limits a lot, and in my personal opinion, launch clamps should be no higher than 100 meters. That is because while mountains are only found in specific places, with launch clamps, you can position them almost anywhere.
  2. You really are the king of career mode optimisation @king of nowhere@.
  3. In this case, I will like to relocate some rtg's and remove some science experiments, for clearer examples.
  4. Now that you did a realistic Jool 5 with kerbslism, I may consider installing kerbslism to do something like this one day.
  5. @18Wattr are we allowed to modify non-critical parts of our vessel (such as science experiments or power sources) with EVA construction, or would that violate rule 6 of the challenge?
  6. Some of the videos are misplaced in the thread. But then, it may just be a problem on my end. Edit: nevermind, it appears to be fixed now
  7. @Alpaca Zh This may just be an issue on my end, but I noticed that my low mass mission failed to load in, and that some of the videos are now misplaced. Can you double check please?
  8. Low mass mission to Duna + Ike: Craft mass: 3.709t with pilot, 3.615t w/o pilot. Note: there is some part clipping in the 2nd stage and and fairing base as well as the mk0 fuselage and whiplash engine. https://m.youtube.com/watch?v=iAJWsiYDi24 This should be the new world record
  9. Low mass mission to Duna + Ike: Craft mass: 3.709t with pilot, 3.615t w/o pilot. Note: there is some part clipping in the 2nd stage and and fairing base as well as the mk0 fuselage and whiplash engine. https://m.youtube.com/watch?v=iAJWsiYDi24
  10. Just completed the Duna ascent. Only have the Ike landing to go.
  11. I may finally have something that will break astrobond's record. Craft mass: 3.75t (including pilot)
  12. @JacobJHCI humbly present this mission for the Jool 5 and all moons challenge on level 1: Most of the details you need to know is already in the video description.
  13. Mods I have: 1000_ClickThroughBlocker, Kopernicus, TriggerTech, 000_Harmony, Kronkus, 001_ToolbarControl, MechJeb2, ZeroMiniAVC, ModuleManager.4.2.2.dll, BetterTimeWarp, ModularFlightIntegrator, ModuleManager.ConfigCache, CameraTools, OPM, ModuleManager.ConfigSHA, ContractConfigurator, RealPlume, ModuleManager.Physics, CTTP, RealPlume-Stock, ModuleManager.TechTree, DistantObject, Salus, DresMoons, SmokeScree,n EditorExtensionsRedux, Spud, FShangarExtender, Squad, KerbalEngineer, Kerbaltek, ThroughTheEyes, Trajectories Original file names by the way
  14. Hello guys. So while I was flying a Duna mission, I encountered this annomoly, a sstv noise. Does anyone have any explanation for this sstv noise?
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