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KSP2 Release Notes
Everything posted by cocoscacao
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About KSP2 on Steam (split from another thread)
cocoscacao replied to boriz's topic in KSP2 Discussion
Remarks are inherently personal, no? I knew this forum is an incarnation of Orwell's 1984. As Mel Gibson once yelled... FREEEEDOOOOOOM!!! -
@never_do ChatGpt came out 2 years ago. Ksp2 was in development for 7 (?) years. Thus, I doubt it.
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Those who lie 'cause they're incompetent to provide any value in any other way... and swim perfectly fine due to system which probably arose through them... Yes, I am going to hate the players. Otherwise, the future isn't very bright.
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That's why I'm more of a torch person in the rabble. Zero maintenance.
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If I recall correctly, SZ mentioned they were unable to correspond with original KSP 1 devs. Just a bunch of junior/medior devs were around that weren't familiar with the original game. Over ambitious pitch or not, that sounds like trouble from the get-go.
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And now... The hunt begins... KSP was a groundbraker, but it's old now. I doubt even the original plan of just polished graphics of Ksp2 would be enough. We need another groundbraker. Clones will probably fail. Even if they are better in some areas.
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@PDCWolf That's fair. One last question. Now that the IP is in the hands of others, will (can) they remove previously imposed NDA, so we can at least get some closure on what KSP 2 was supposed to be. I'd be interested to see what was developed thus far. Even in terms of graphical assets, parts, etc. They stopped short just a few months away from probably buggy colony update. The biggest next step.
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Why? I mean, the forum already went through this discussion. There are no obligations for anything when it comes to EA (according to steam). I'd happy if the new owners produced a new (good) game, rather than hold them at gun point for the failed project they bought alongside. It enabled them to do something.
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Assuming KSP 3 turns out to be a good game (no EA), why not? Different developer/publisher/whatever. The game is what's important.
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@chefsbrian maybe the code is crap, but graphical assets are there too, plus the overall idea of what was planned. Except the multiplayer part I'm sure some of those things could be reused for the new game. IF anyone decides to make one.
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Wait... If someone buys a copy of KSP 1 now, who gets the sweet, juicy ca$$$h from that sale?
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Negative things about the game, development, and the silence
cocoscacao replied to Izny's topic in KSP2 Discussion
Sigh... -
Ehr, according to SZ video, quite the opposite is true.
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HarvesteR has some news...and some hope
cocoscacao replied to AlphaMensae's topic in KSP2 Discussion
I still don't get why anyone takes Elon's statements so seriously. He is just his own propaganda machine. Also,"kerbal like" doesn't necessarily mean space travel sim. Kithack is also kerbal-like game... -
An update of sorts from your forum moderation team.
cocoscacao replied to Vanamonde's topic in Announcements
Tell that to stakeholders or whatever. -
Not necessarily all. Socialism was relatively kind to us.
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For those that wish to explain their frustration to Steam
cocoscacao replied to Stevie_D's topic in KSP2 Discussion
Ehr... I don't recall Intercept being closed officially... Is it? Yeah, entire team is gone, but is the studio closed? -
Release KSP2 Release Notes - Update v0.2.2.0
cocoscacao replied to Intercept Games's topic in KSP2 Dev Updates
I was just about to ask about it. Hope we get a glimpse of colonies. -
Release KSP2 Release Notes - Update v0.2.2.0
cocoscacao replied to Intercept Games's topic in KSP2 Dev Updates
@ShadowZone I guess it's pointless now, but I miss your table with patch statistics... -
Does Update v0.2.2.0 Indicate Anything about KSP 2's Future?
cocoscacao replied to Aviator01's topic in KSP2 Discussion
What the... leisure space-suit Jeb... -
I still don't see a reason why would they be obliged to that. However, will that patch include stuff from an entire planned roadmap? In various stages of incompleteness ofc. It would be interesting to see it.
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28th me thinks. Though I doubt they'll release it in the last moment... if they release it at all.
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I'm surprised no one mentioned rocket painting. It really added style to the crafts. Jool moons also look amazing.