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cocoscacao

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Posts posted by cocoscacao

  1. 27 minutes ago, Meecrob said:

    In fact, you are new, so as an old duffer, I'd like to see your thought process on solving these issues/completing this task

    There weren't old duffers present according to this video. In fact, they were deliberately kept away. If you give me money to build skyscraper, and I employ  only engineers fresh from college, thus failing to complete the project... who's incompetent in that situation?

  2. 16 minutes ago, dave1904 said:

    Even the guys at the "bottom" are still responsible for working for a company that was run like because they all knew it. That makes them responsible. I have not once personally attacked anyone. I just said they were incompetent and stand by that point. 

    Responsible how? You do what you are told to do. Also, apparently these are all juniors. Don't mix lack of experience with the lack of competence. 

  3. 27 minutes ago, DunaManiac said:

    I agree completely

    I don't agree completely. Sure, I didn't put my time in development, but we're all here, discussing all possible topics endlessly. No one forces us to do so, but our hearts and minds are nevertheless here, almost every day. Probably more than many of us care to admit.

  4. 4 hours ago, Bej Kerman said:

    Am I wrong in saying it's just a game?

    Yes. Yes you are. Sorry... Games (and video games) should not be underestimated. Many movies and books never even came close to excite a feeling some (video) games did for me. We learn through games... In fact... I owe my career to one. It ain't KSP though, I'm far too dumb  for that :P

    26 minutes ago, herbal space program said:

    I have picked KSP up and put it down on multiple occasions

    You've... KSP... put down ?!... wh... wh-how??? d... death... DEATH TO THE TRAITOR!!!! 

  5. 59 minutes ago, Monkey8EA5T said:

    I expect it'll probably be July before we hear anything

    Well if the decision is to release whatever is in the works right now, it must be done before studio closes, thus perhaps we get something (vague and unsubstantial) this month.

  6. My guess is that there will be an update. The development is in progress until June. Whatever has been cooking thus far will probably be released with some very vague statements about future development. After that though....

  7. Take your pick. Specify exact date, if you want... for fun :)
    The person with closest date/time will get a reward... An encouragement from the forum members to pat themselves on the back :P

  8. 33 minutes ago, K^2 said:

    The solver approximates tension in joints iteratively. To avoid iterating many times per frame,

    I thought it runs on each engine "tick" and I didn't know it approximates. I assume it at least goes through every part on each iteration...?

  9. 2 hours ago, K^2 said:

    If you had a very wobbly rocket and you saved the game and loaded, you might come back to a rocket that's rapidly disassembling itself, due to the forces exceeding joint limits before the simulation had time to settle.

    Wait... What?! 

  10. 2 minutes ago, Ker Ball One said:

    I would say the steam community is even more sour on KSP2 than here.  Reviews there are very negative.

    I'm pretty sure everyone here would be happy if game development is continued. If future updates fixed current mess, reviews would go up. As @Bej Kerman noted, I believe majority of reviews are from the people who played KSP 1. But even if this game gets good reviews, it doesn't guarantee it will sell outside of established player-base. Investing further would be a risk. I don't know if their hopes were to expand it.

  11. 7 minutes ago, Scarecrow71 said:

    For yourself, what rig are you running that you aren't seeing the chute issue?

    Have you used fairings? I never experienced this issue, but I haven't really used fairings much in this game. Apparently, that's not the main trigger, but it can contribute to it. For you, it's consistent always? Fairings with or without?

  12. 10 minutes ago, herbal space program said:

    I  landed with parachutes on Kerbin, Duna, Jool, Eve, and Laythe, and in all cases they behaved as expected.

    Nate's own response:

    Quote
    • Parachutes don’t deploy reliably (doubly true when fairings are in the mix) 

    Many things can influence a bug to occur or not. Never dismiss these reports to be just a user error.

  13. 7 minutes ago, Infinite Aerospace said:

    Is it usual practice to announce such things at that time?

    It was a guess from one of the forum members (not sure who). I wouldn't expect it today though. But I personally wouldn't expect it until the end of May to be honest.

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