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KSP2 Release Notes
Everything posted by ThatGust
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Fascinating info! Also something to add: A while ago i found some info regarding future iterations of the N1 rocket, these would have verniers kinda in the style of the early Atlas rockets and more gridfins, 8 if my mind doesnt trick me.
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Damn looks amazing, good job dude! I love how the reactor turned out
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The engine section is coming together, im quite interested in how you are gonna model the engines since there isnt that many documentation about how exactly they were gonna look. Omg, as i recall, earlier in this tread some pics of the UR-700 were posted. Is it gonna be released?? Im excited for the RD-270 hehe
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Thanks! I wouldn't have made it possible without your parts Beale By the way, amazing work at the fluid tanks, may I ask, what is the purpose of the four protruding bits covered by the thermal blankets?
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Sounds logical in each one of the aspects that you referenced By the way, here's my attempt at recreating said station, with design liberties of course. (holy-moly.gif) I built the main thing months ago, never got in the mood of lauching it to space until today. And since i finally launched it, i added another super-module to the design. (Using the new parts hehe) MMTK-B, a Soyuz-ferry thingy i built using one of the documents: Progress M2 and Mir-2 Main core An smaller (but still big) hab module loosely based on one of the 4 designs for the super-modules. Aaaand another shot of the station itself, there other many little things here and there i can show. Also yeah, its my first time posting pictures here, im not the best photographer haha. I launched this using sandbox, im still working to make a proper mission plan to get this thing in orbit piece by piece but other missions have taken my time and pacience in my career save. i have made other good looking crafts based on studies, i might post them later.
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I always wondered why they dropped this concept, solar gas turbines sound like a good alternative to solar panels. Yeah, it isn't that difficult to recreate Mir-2 from what we have, I managed to make a pretty good recreation of the 1987 study (The big one), I might share screenshots later
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Are you sure? As far as I read the lander for this spacecraft was going to land in a horizontal way, the legs would pop up from the fuselage of the craft. Then inside the payload bay of this lander there would be the ascend vehicle. But about this lander, looks interesting, the shape of the heat shield reminds me of the return-to-earth vehicle from the Mars Excursion Module that the Americans also proposed.
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Long boi Several launches using the energia platform
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Take as much as you want pal, no pressure
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You are right bro, I got my info wrong in that regard. By the way, amazing stuff!
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Getting there step by step, good work! By the way, may i ask, since this spacecraft was propelled by nuclear propulsion, are you planning to include the RD-0410?
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OMG last week i was trying to kitbash the Mars Landing Proposal. Im looking foward for the new parts, awesome man!
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The N1 looks very good in my opinion, but some parts might need a little revamp, like the grid fins of the first stage of the N1 or the farings, aside from that.. i've seen that between each stage of the N1 the engines have some sort of cover to protect the fuel tanks so only the nozzles stick out.
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An update of sorts from your forum moderation team.
ThatGust replied to Vanamonde's topic in Announcements
I'd suggest to archive the most important stuff in the forum just in case, but is it possible? -
Amazing little batteries! By the way, i have a question, is the variant for the legs of the LK still planned?
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Amazing work bro! I have a question, are you planning to make mounts for the RD-120 and NK-33 so we can build Soyuz-3 and Soyuz-2-1v?
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Lunar Expeditionary Complex, it was meant to be launched by the unbuilt Vulkan rocket, which was a derivative of Energia. Beale had plans to add it to the mod, but I think due to KSP2 , it got cancelled
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Cool! , I also was thinkering with the values of the engine/fuel tanks trying to find the perfect spot with mixed results, but im going to try this config Oh also, one thing i did was change the value of the parts to make it somewhat viable in carer mode
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Still nothing, i swear i checked everything up and down in the cfg and didnt found the reason why it doesnt appear in the game. Im new in this so maybe i made a mistake tho
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I was tinkering with the .cfg a couple weeks ago and didn't get it to function, I might take a look to it again later
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