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Resonant

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  1. Many thanks and best of luck to the RO-Team aswell, we largly agree that starting this early is risky and we will most likely face many many issues along the way, however for now we're really just trying to get a lay of the land so to speak and coming up with a solid plan for what we plan for this mod to be. We're more focused now on exploring the games code and seeing whats possible. Nothing is concrete currently and we know that a large majority of pretty much anything we build now will be useless, but we're learning and waiting to get our hands on the API, then hope to ramp up development far more than it is currently.
  2. Greetings, fellow Kerbalnauts! We are thrilled to announce the development of an ambitious and groundbreaking mod for KSP2: "Kerbal Space Program: Odyssey"! Our mission is to provide you with the most realistic, immersive, and enjoyable experience in your interstellar adventures, whilst redefining the boundaries of modding in KSP2. Kerbal Space Program: Odyssey is currently in VERY early development, we do not want to do too much until the API is released as we want the most streamlined development of this mod as possible, this is already happening with a dedicated team of modders working in their free time on what they can for now to bring this epic vision to life. Stay tuned for more updates, sneak peeks, and development milestones as we progress towards the launch of the ultimate KSP2 modding experience. (GitHub Link To Follow) Regarding similarities with other mods: Thank you for your support, and we hope you enjoy the unique gameplay experience that "Kerbal Space Program: Odyssey" has to offer in the future! I'll try to answer any questions :)
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