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KSP2 Release Notes
Everything posted by Pat20999
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Goodbye everybody since this is the end of KSP2.
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Anything new?
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An example of what you can do is establish a base or space station or both.
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Pls add a EVA and camera control’s tutorial.
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Pls fix the campaign crashes. I do know a fix You need to start a tutorial campaign and then start a normal campaign.
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I thought this was an ad to join the Enclave (Fallout).
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Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: AMD Ryzen 5 3600XT 6-core processor | GPU: NVIDIA GeForce GTX 1650 Super | RAM: 31.92 If i start a campaign and cadet orientation is disabled it crashes as soon as i load it. If i started a campaign and i already have a campaign started that does have cadet orientation enabled it does work. Included Attachments: .ipsImage { width: 900px !important; }
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The skeleton, remember?
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Probably, let’s see today.
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Chances that I find a discoverable is 1/1000, my fuel would be done 100 times before I find a discoverable.
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Bug Status [12/1]
Pat20999 replied to Intercept Games's topic in KSP2 Suggestions and Development Discussion
More behind the scenes would be great! -
This is exactly what the community wants; a clear tutorial option for the community, so stop complaining.
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Kerbal Life-Support System (KLSS) [v0.7.0 for KSP2 0.2.1]
Pat20999 replied to Safarte's topic in KSP2 Mod Releases
I love this mod!- 127 replies
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- KSP2 Mod
- life-support
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(and 1 more)
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Introducing For Science! - Major Content Update Out in December
Pat20999 replied to Intercept Games's topic in Announcements
If you go to spacewarp (website) install beplnex+spacewarp and UITK same on CKAN side note don’t use both ( and spacewarp is better). -
Introducing For Science! - Major Content Update Out in December
Pat20999 replied to Intercept Games's topic in Announcements
I think aquatic sciences is for sea dragon style rockets. -
Introducing For Science! - Major Content Update Out in December
Pat20999 replied to Intercept Games's topic in Announcements
We also saw a Mun arch animation. After Nate said: Once you have fully progressed you will get rewarded. -
Introducing For Science! - Major Content Update Out in December
Pat20999 replied to Intercept Games's topic in Announcements
I was at space creator day super awesome! (I'm the one who said to Nate the tutorials work.) -
Introducing For Science! - Major Content Update Out in December
Pat20999 replied to Intercept Games's topic in Announcements
I think points of interest als means biomes -
Introducing For Science! - Major Content Update Out in December
Pat20999 replied to Intercept Games's topic in Announcements
Maybe a retro-futuristic thing? The Dev’s don’t mention it but this basically confirms artificial gravity, during the space creator day we saw it combined with the science update. -
Introducing For Science! - Major Content Update Out in December
Pat20999 replied to Intercept Games's topic in Announcements
I think KSP1 was focused on 20-century style rockets and KSP2 is more focused around 21-century style rockets. I think it never was accurate and that colonies are more realistic, I mean it is actually a colony but without the building feature. -
Introducing For Science! - Major Content Update Out in December
Pat20999 replied to Intercept Games's topic in Announcements
Nope, Nate misspoke lol at least after Monday. -
It was mentioned during the space creator day in Germany I was there my self (you will hear it soon on YouTube).
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Just the title.
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I’m 10 hours into the game!
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I ksp2 cuz it’s broken lol