stilrare
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Everything posted by stilrare
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This is definitely a big issue, when making a space station with many parts, or there’s crafts orbiting kerbin or other planets/moons. I noticed this issue when I was launching a rocket with about 200 parts, and I had 5-8 FPS. Before patch 4, with I think 180 parts, I had 12-19 FPS when launching, even with NO crafts orbiting or anywhere expect the one that’s launching. I also tested a satellite on the launchpad (in patch 4) and I was expecting more than 25 FPS, but I had 10-14 FPS with a 20 part satellite. Still with no crafts anywhere except the satellite on the launch pad.
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Reported Version: v0.1.3.2 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: AMD Ryzen 5 3400G | GPU: NVIDIA GeForce GTX 1650 4GB VRAM | RAM: 32GB 2133 MHz I have seen this problem since v0.1.2.0, but decided to report it now. The launch smoke disappears after reverting to launch, this is not a game breaking bug, but it does annoy me sometimes. Included Attachments: 2023-08-1314-10-22.mp4
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Reported Version: v0.1.3.2 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: AMD Ryzen 5 3400G | GPU: NVIDIA GeForce GTX 1650 4GB VRAM | RAM: 32GB 2133 MHz I'm pretty bad with planes, but I tried making one. For the front landing gears, I used the LY-10 landing gear. I did EVA on the runway with the plane and touched the LY-10 landing gear, and it started acting weird until the kerbal doesn't touch landing gear again. I tried touching the other landing gears at the back of my plane and it didn't do anything. Included Attachments: MedalTVKSP2x6420230812165339.mp4
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Bug Status [8/11]
stilrare replied to Intercept Games's topic in KSP2 Suggestions and Development Discussion
Patch 4 on August 22nd, exactly 2 months since patch 3 -
Bug Status [7/14]
stilrare replied to Intercept Games's topic in KSP2 Suggestions and Development Discussion
I like the new K.E.R.B system, it’s really interesting seeing 20 instead of 10 bugs. Hopefully #13 (fps issues past clouds) gets fixed in v0.1.4. It really annoys me. -
Release KSP2 Release Notes - Hotfix v0.1.3.2
stilrare replied to Intercept Games's topic in KSP2 Dev Updates
The SOI bug is finally gone, hopefully more hotfixes in the future -
Reported Version: v0.1.3.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: AMD Ryzen 5 3400G | GPU: NVIDIA GeForce GTX 1650 4GB VRAM | RAM: 32GB 2133 MHz So I was just launching a rocket. I was orbiting around Kerbin, then I wanted to retrograde my orbit so I did that. I did time warp when doing the burn, but my rocket was spinning a few seconds after the burn started, so I tried to stop the time warp, didn't work, I pressed X to stop throttling, but didn't work, because it thought the time warp was still over 1x, even though it wasn't. Included Attachments:
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Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: AMD Ryzen 5 3400G | GPU: NVIDIA GeForce GTX 1650 4GB VRAM | RAM: 32GB 2133 MHz I was testing my old rocket, everything was normal. I then launch the rocket, decent fps. After a few seconds, the fps slowly decreases. I tried restarting KSP 2, it was fixed, but then it happened again. Included Attachments: MedalTVKerbalSpaceProgram220230624140735.mp4
