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KSP2 Release Notes
Everything posted by pk9sp
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really really cool! awesome job
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Release KSP2 Release Notes - Update v0.2.2.0
pk9sp replied to Intercept Games's topic in KSP2 Dev Updates
CC (credit to TheUssLoliChan on discord) this is a super long shot, but the recover vessel button (top center) being available off kerbin is 100% colony related. maybe there's still hope for colonies before the 28th? -
Release KSP2 Release Notes - Update v0.2.2.0
pk9sp replied to Intercept Games's topic in KSP2 Dev Updates
THIS IS NOT A DRILL i don't know how to feel about this. we've won, but at what cost?- 209 replies
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Bug Status [1/12]
pk9sp replied to Intercept Games's topic in KSP2 Suggestions and Development Discussion
Awesome!!! Always love to see a new KERB! -
"For Science!", KSP2's First Milestone Update is Available Now!
pk9sp replied to Intercept Games's topic in Announcements
CONGRATS!!! It'll be a good one!!! -
Thank you guys for staying committed to KSP2! Looking forward to the game's future!
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sneaking in right before the deadline my kerbals celebrate the holidays through an annual tradition of shooting a massive jebmas tree into space for all of kerbin to see
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Awesome improvements! This will open up the game to a wider audience!
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Great work! first
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Bug Status [12/1]
pk9sp replied to Intercept Games's topic in KSP2 Suggestions and Development Discussion
Great job! Keep it up -
Bug Status [10/23]
pk9sp replied to Intercept Games's topic in KSP2 Suggestions and Development Discussion
Congrats! Keep up the hard work! -
Introducing For Science! - Major Content Update Out in December
pk9sp replied to Intercept Games's topic in Announcements
Awesome! Looking forward to it -
Places to hide if there's a nuclear blast?
pk9sp replied to Minmus Taster's topic in Science & Spaceflight
It depends on how far away you are from the point of detonation. -
Places to hide if there's a nuclear blast?
pk9sp replied to Minmus Taster's topic in Science & Spaceflight
If you live in an area with no subway, go into your basement and put your back to the wall closest to the point of detonation (preferably under a table or desk). If you don't have a basement, go to the area of your house with the most material between you and the outside, so the room closest to the middle. -
[1.12.x] Silan: The Kerbol System's farthest planet
pk9sp replied to JoshTheKerbal's topic in KSP1 Mod Releases
Awesome! I've been looking for a nice gas giant mod, and this looks great! Giving it a download.- 41 replies
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- Planet Nine
- Silan
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That's what my mind jumped to as well, it has a unique texture and there's no atmosphere
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Awesome, great improvement for me. Take your time and this game will surely reach its full potential.