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KSP2 Release Notes
Everything posted by Icegrx
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What happened to increased communication?
Icegrx replied to DoomsdayDuck555's topic in KSP2 Discussion
Where is this information at/from? -
This is silly
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I am ready for that. I can wait. do I think the community as a whole can wait like that though? No.. no I don’t. Unless one of two things happen. The refreshed team gets wildly better with communication, and becomes more transparent. Upper management loosens their NDAs a bit. (Unlikely) or The community largely gives up, forgets about KSP2. The team goes silent, but keeps working on the project. The team then releases a majorly updated version with multiple milestones hit in 2+ years more of slowed silent development. Surprising the community and driving a large resurgence of interest. (more likely, I think they were honestly trying to do something like this with their recent bout of silence over the past few months. Can’t gripe and complain when you’ve forgotten) *edit, idk why my quote broke, and I can’t fix it*
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KSP2 drops half its team, with others laid off the 2nd game Intercept is working on. Intercept studios close. The remaining KSP2 team is shuffled directly under Private Divison. With other projects getting canceled and laid off, the remaining team members from those projects and studios are placed on the KSP2 team directly under PD. KSP2 gets delayed even further under the restructure. KSP2 lives… eventually *Disclaimer, I am just speculating and making this up as I write it. This is just my prediction. Too much doom and gloom, so here’s my overly optimistic prediction. feel free to quote me and laugh at me as news develops and if my prediction is way wrong.*
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I mean, that’s exactly how Intercept was formed in the first place. It’s happened before.
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We do know, Dakota said as much. check the dev tracker at the bottom of the forum main page forums and discord are here to stay
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Forums aren’t shutting down
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Anyone who claims to know anything at this point is just speculation. we shall wait and see.
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@NexusHelium fist bump on remaining positive my guy!
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It’s honestly hilarious, and I appreciate them rather than deleting
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Oh boy, you have your work cut out for you tonight @Vanamonde
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I don’t speculate from “I saw it on LinkedIn” it must be true. did those who are set to looking for work, previously not have that on their profile? the entire team isn’t 1-2 people on LinkedIn. one of the people has removed the looking for work. It’s just large conclusion to draw from such a bad source.
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The persistence with which some people insist on the game being shut down despite any official statement confirming such is genuinely shocking. I know you’re here for the sensationalism and the “AHA! I told you so” factor, but you seem like you genuinely WANT the project shut down. “70 employees in Seattle, T2 is the only office there!” is not official confirmation. I know you like to sound like you know the exact composition of these teams, how it all works internally etc, but no where is there confirmation. There can easily be un announced projects and early teams working on them in Seattle besides KSP2 yes, it sounds bad and I’m not feeling good about it, but you cannot claim the game is stopping at this point quite yet.
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When the goal is to layoff people to reduce costs, you’ll find that refunds are extremely unlikely. especially if projects are canceled. They aren’t going to turn their money pit into a bigger money pit.
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I mean, what time do the doors even open? plus you’re going to need an internal meeting before replying to the community. chill
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