Alas, the T3 build didn't actually quite make it down to the surface; at least, my copy of it didn't. The trusses holding the upper-level heat shields started to overheat; on my first shot, one of them blasted away, pulling everything else off-balance. Second try, I released the four together before one overheated... but then the combo of no balance from those and very slow SAS (due to the build) meant the lander couldn't stay in retrograde long enough, and broke apart. Additionally, the interplanetary stage requires high precision... I had to accept a somewhat high PE on arrival, and getting it down close enough to the planet meant it no longer has enough dV to return to Kerbin. So it goes...
I'll try sending my normal two-launch combo this time to rescue the Kerbals--at least they'll travel home in style, even if it does take a while for rescue ships to arrive.