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Everything posted by D4RKN3R
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I Can make a lava ocean produce heat. The issue is looks and texturing, as the base game doesn't have lava textures, and the scaled version won't glow, even with EmissiveFX.
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JFA got an honourable mention (not too special, considering I nominated it) in may's TOTM! I'm incredibly glad to you, the users of my creation. I'll try to make it playable. 2 Stars, 1 Planet, OUT NOW. ( Yes, I said 2 in the development update, but lava is a PAIN to implement. I'll fix up the existing issues instead of adding new ones. Fixing the main bugs comes next update, ( like Ilnixe's flare, @Superpluto126, ) followed by moons and proper science experiment definitions. )
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Congrats to all the other winners of TOTM! I'm incredibly glad I got an honourable mention.
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One sentence you could say to annoy an entire fan base?
D4RKN3R replied to Fr8monkey's topic in Forum Games!
sand is ness -
Floor 4738: Floor 4739: Floor 4740: An impossible shape that always has the area above it inside of it. Floor 4741 Seems To Be The End Of Impossible Shapes Though. Not Sure What's There...
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JFA - JebFarAway
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totm apr 2024 KSP Cinematic - Mission To Proxima Centauri b
D4RKN3R replied to R8 ksp's topic in KSP Fan Works
Congrats on the TOTM win!- 1 reply
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Thanks @Galileo.
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KSP Planet Packs That Are Compatible - A Crowded Solar System
D4RKN3R replied to Jcklemme's topic in KSP1 Mods Discussions
I Believe JFA Fits In Here. (Did not see that @Shadow Wolf TJCHas Already Mentioned This Mod.) -
Hello. I am making a planet pack, and am in the process of creating some new stars. One of them should be a whitish-blue, however, since the stock flare is tinted yellow, it is really difficult to add a star of that colour. I do not want to add Scatterer or other visual mods as a dependency. If you have a solution for this issue, please tell me. Thank you! - D4RKN3R
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JFA DEVELOPMENT UPDATE 2 Good Day, Fellow Kerbals! As You May Know, JFA Is Currently A Buggy, Unstable, Unplayable, And Boring Mess. I'm Looking To Change That In v0.4.0, By Making It More Unique. We Currently Plan To Add 2 New "Stars" To The Pack, However They Are Only Currently In A Buggy Beta Phase Of Development. Either Way, I Feel I Should Share Them With And JFA Players Who May Want To Know: ÆIXE Is A Bright White Star, Holding The Entire System Of IXE Together. It Is Orbited By One, Fiery And inhospitable World, As Well As A Mysterious Wormhole. (Pictured Center) NYTIXE Is A Bright, Hot Brown Dwarf That Is Nearly Large Enough To Be Considered A Red Dwarf, However It Falls Just Short. In Orbit Of It Is A Small Gas Giant. (Pictured In Purple) ILNIXE ...You Should Know What This Is. Anyways, Here's The Most Recent Obligatory Teaser For JFA... " Taken From The CUBE Space Telescope Is A Recent Photo Of Brown Dwarf Star "Nytixe." " And That's Just The Stars! We're Adding More Moons In 0.4.0, Though I'm Not Going To Spoil Them All Just Yet. I'll Only Tell You That Mystin Is Getting A Moon Named "Minin." Finally, I'm Fixing A Bunch Of Bugs, Including Adding Science Definitions. If You Come Across Any, Let Me Know So I Can Fix Them. Thanks For Playing! JEBFARAWAY
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Poll CLOSED. ... I'm Doing All Three. 0.4.0 Is Going To Be Fun.
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25k.
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Yeah, I'm Going To Fix That Next Update No Matter What Said Update Is.
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Thanks For The Vote! I'd Like To Clarify That By "Making It More Like Proxima Centauri," I More Meant The Dynamic Type Of The Alpha Centauri System, As In Adding More Stars Revolving Around A Central Star In That Area.
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i will be adding sans undertale to JFA
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ESSENTIAL UPDATE OUT! 0.3.2 Is out, and with it, Mystin becomes possible to reach. Mystin orbited WAY too fast, so I fixed the orbits. I'd suggest downloading from SpaceDock manually if it's not yet out on CKAN, as this is very important. Sorry For The Wait! -D4RKN3R
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yeah, thats the plan. one issue: I forgot (0.3.1 prob) PS: Later
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0.3.0 Is Out NOW. Have Fun =) - D 4 R K N 3 R
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Thank You. Mind If I Ask About Another Issue?
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JFA DEVELOPMENT UPDATE 1 JFA 0.3.0 Is Coming Soon, And I'm Almost Done With The Water World That's Coming Out This Update! Though I Feel It's Time To Announce The Name Of The Planet... We're Almost Done, Though We Still Have A Few Bugs To Work Out... Thanks For 80 Downloads! JEBFARAWAY
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Thank You.
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I have made an ocean planet in KSP, and it has the below issue. I've searched the internet, but I can't find any answers. I can't see any issues in my CFG, because it's still very close to Laythe's. Please help! Note 2: It seems to be a PQS issue, as the land under the ocean has the same issue. It only occurs in near proximity to the craft. Reloading the mesh in Kittopia fixes it, though that doesn't work for the main issue.
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Alright, it's working.
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Alright, I've managed to get it to the exact same height as the ground, but it won't go any heigher. Quick question, which of the offset/deformity values do you mean?
