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Jon Tash

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Posts posted by Jon Tash

  1. I see a lot of things in this tread that I agree on.

    But for me the most important is the loading time when you launch KSP, 13 minutes for 112 mods(60 normal size mods, the rest just bits and bobs). Sometimes the loading time stops me from playing at all because I don't want to wait so long to get in the game.

    And the FPS, I got a good PC and this game is the worst I have FPS wise. I do build big things though :/

  2. 2 hours ago, Julien Kerman said:
    Spoiler

     

    Today I went to the Moon Rover and performed a Surface Exploration Mission:

    dsJ2b8Z.jpg

    Donbro landed 18km away from the Rover. 

    uNYcfOS.jpg

    Then the Rover drove to the Lander in order to pick him up.

    heKqHeQ.jpg

    U1LFSF6.jpg

    Max. speed: 50m/s

     

     

    Now I want to build a rover and just drive endlessly on the Mun(or Minmus):)

  3. So today I did another flight test of the KSSP-Aeronaut I, my space place capable of orbit but instead of using the amazing Dark Matter Engines I put some Aerospikes to see how it handle. I still need to work the fact that it's not very stable to fly in high altitude and very good in low altitude when the fuel is low.

    38148336381_a2d8bf870e_o.pngKSSP-Aeronaut I 

    Also added more tanks to the Alpha Station around Kerbin to be able to build bigger things with more RocketParts.

    26371840159_a40886c912_o.pngKSST-Alpha Station

    And here is a view from inside the KSST-Konstructor I, a space station designed specifically to build things in orbit of Kerbin(for the moment). More to come in the future...

    38148338931_c9edb1beef_o.pngBill and tourists

    Oh yeah I'm having a bunch of tourist doing a space camp on that station. This is Bill and two other tourists.

  4. I saw the game when it was at 0.7.3.

    I first played the game at 0.8 with my new portable computer (today this same computer is barely able to play the game).

    Since then I have done almost everything you can possibly do in the game as the updates progressed.

    I don't play anymore because I hardly have time but I'm still reading and lurking the forums everyday.

  5. Back then, struts were life savers, I remember those wobbly rockets flying around without struts. A real nightmare but explosively fun! It's amazing that a single part can make a huge difference in how you play.

  6. The most I got from KSP was a space station with 267 parts plus two ships docked (with 30 to 50 parts each). FPS was really low, barely unplayable. Another thing that drop FPS is the number of active vessels. I remember that I had one time more than 50 active vessel in the Kerbol System and it was also unplayable. That is, I'm using the same laptop that I bought back in the day of the 0.8 version of the game. Now I have to worry about overheating my computer.

  7. I usually go for:

    Stage 1 is where the main engine goes and possible SRBs. Mainly to launch me off the ground.

    Stage 2 is still the main engine but without the SRBs, from there I can make it to orbit, if I don't then stage 3.

    Stage 3 is smaller engine to orbit and circularisation and enough fuel to rendez-vous or go to Mun or Minmus. In some cases this stage is also use to get me interplanetary.

    Stage 4 is the payload (satellite/lander/whatever) and depending of the mission is also the return vehicle (I don't like the 2 stages lander designs).

    I rarely go beyond 4 stages. And the stage 3 is optional in some cases. I don't worry too much for debris because I let the option to zero debris allowed. My debris (if I kept them) would be mainly SRBs and fairings.

  8. About 80% of all the project/crafts that I build are never used in actual missions. That's because I like to experiment, I like to build stuff and let my imagination take over me. Most of those 80% are VTOLs and SSTOs (spaceplane and rockets). And I got to say, I build really a lot of crafts, that's what keep me into this game.

  9. I lost quite a few solar panels that way. Clicked on the EVA button and saw my kerbal being ejected rapidly from the pod and hitting stuff on the way. It happens a lot when you are landed (like on the Mun) and the kerbal don't grab the ladder when exiting the pod.

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