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Vanamonde

Lead Moderator
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Everything posted by Vanamonde

  1. Welcome to the forum. I also usually start a new campaign with each version. I want to see what the whole experience is like from the start.
  2. And hello to the Netherlands.
  3. This exchange of spacecraft ideas has been moved to Spacecraft Exchange.
  4. This is more of a how-to kind of question, and so, moved to gameplay questions. Oh, and thanks for plugging my ship.
  5. Upgrade your tracking station, and PRESTO! You will have maneuver nodes. Or is it two upgrades? Anyway, that's how you get them.
  6. You need to start braking before you get that close. Once you're within 10kms or so, you can shed much of your speed and still not lose the intercept, or at least you can get it back with additional steering as you close. By the time you're 2kms away, you should be going 30m/s or less, and no more than 5m/s once you're close enough to see details on the target ship. Docking itself needs to bring the ports together at 0.1m/s or less, or the ships will just bounce off of each other. Meanwhile, don't feel bad. Docking is one of the hardest aspects of this game.
  7. Several threads have been merged into this master thread. Let's please not scatter the feedback, reactions, and discussion across numerous places around the forum.
  8. This is not exactly a bug, but more of a balance issue, and therefore moved to development discussions.
  9. Moved to unmodded support, and we'll need MUCH more detail than this. Which settingis grayed out, and what hardware do you have that applies to it?
  10. So, don't use that feature if you don't like it? Just a suggestion.
  11. It's nice, but it doesn't need to be in two threads. Please keep the discussion to the main .90 thread.
  12. So KerbinW365, how about you skipping this thread as a simpler solution? And everybody else, please stick to the rules and get back to the game, by banning me for some cobbled up reason.
  13. How to make a spaceplane: Build, test, revise. Repeat 10,000 times. Seriously, it's a matter of patience and tinkering with balance until it flies well enough.
  14. Folks, when you start pitting your fictional countries against each other, you've gotten into the kind of roleplaying that causes no end of arguments and bad feelings amongst our members, to the point that we've had to make a rule against it on our forum. When the rush of forum activity dies down, we will look at this thread again and decide whether it can be salvaged. But for right now, it's time to move on to other games.
  15. We used to have to reboot threads because the old forum software had trouble if threads got too big. This version of the forum doesn't have that problem, so let's please keep it to one thread, okay? Merged.
  16. To submit a blog to this forum? Go to the "blogs" link at the top of the page, and then choose "create new post" on the left.
  17. That is solid progress. And planes are one of the hardest things to do in this game.
  18. Did he stay in the seat when the chutes opened?
  19. You've been playing the game for a while, and you know how it works. When a game is in development, each update is going to solve some problems, and it's going to create some problems. This will be fixed, maybe not in the time frame you would prefer, but it will be fixed. And nobody is going to like every feature added to the game, so things you do not consider "needed" are somebody else's favorites. And if you have kept your previous versions on your hard drive, as many of us do, you can revert yourself. In short, there's no need to get nasty about it, and the angry attitude isn't going to make anybody work faster.
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