-
Posts
324 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Everything posted by Spike88
-
[WIP] Old school NASA-style Probe Control Room IVA
Spike88 replied to kurgut's topic in KSP1 Mod Development
Do I need the whole RPM or just the core? I have core for MoarDv’s Avionics -
[1.12.3+] UnKerballed Start v1.3.1 (Happy New Year! Jan 01, 2022)
Spike88 replied to theonegalen's topic in KSP1 Mod Releases
Do you have community tech tree? Does anyone know where the Mechjeb 2 updates end up going in this mod? A lot of them are in unmanned tech, which is now gone.- 188 replies
-
- planes first
- community tech tree
-
(and 3 more)
Tagged with:
-
I've been getting the following errors, not sure what the cause is. Here is my Log: https://www.dropbox.com/scl/fi/85iohocduoazx7n9bn7ov/KSP.log?rlkey=cparn7b99m5pm3o5jv5s0vz9r&dl=0 And my MM Log: https://www.dropbox.com/scl/fi/k6wp963oci4v0rcho3p44/ModuleManager.log?rlkey=ryvniubez2cex7r84044zizl3&dl=0
- 82 replies
-
- paint job
- texture pack
-
(and 1 more)
Tagged with:
-
As someone who's currently at the R-5 in his 'History of Spaceflight' career, I would say it would be great if the R-7 was sooner, but honestly the parts are so good either way it's not like it'll make a drastic difference.
- 22,075 replies
-
- parts
- stockalike
-
(and 2 more)
Tagged with:
-
[1.12.x][WIP] K-38 Crew Return Vehicle
Spike88 replied to Smallant55's topic in KSP1 Mod Development
Is this still being worked on?- 28 replies
-
- spaceplane parts
- spaceplane
-
(and 2 more)
Tagged with:
-
https://www.dropbox.com/scl/fi/behhmify1oee8z6og7ozv/Wheelconfigs.7z?rlkey=sba77ig785heq57mwa51bc5or&st=3r3e3kb6&dl=0 Here is the file, extract the configs to \GameData\Grounded\Parts\Wheel\wheel1 overwriting the originals(or delete them prior). They're far from perfect, but they seem to get the wheels working for what I need at least.
-
So by piecing together other modded wheels from coldwaraerospace(which it looks like the author of that mod used these wheels to make his), and parts from similar sized stock wheels, I believe I got these to work. I did just edit the original wheels instead of faffing around with a MM patch. Not sure what the license says when it comes to sharing the final result.
-
[1.12.5] WaterDrinker - Stockalike Propeller Engines [0.4][09.08.2024]
Spike88 replied to Beale's topic in KSP1 Mod Releases
I have faith in you not dispensing a virus, although it wouldn't be unheard of for a mod creator to do so haha. I was mostly pointing it out in terms of something being compromised between you releasing and me downloading(not sure how the whole process with github works). -
[1.12.5] WaterDrinker - Stockalike Propeller Engines [0.4][09.08.2024]
Spike88 replied to Beale's topic in KSP1 Mod Releases
I'm getting a Trojan warning when trying to download this mod off github. Just a heads up -
I went to play KSP the other day after a hiatus and had to update a couple mods. After updating them I started getting these B9Parts errors on Gemini parts. I tried pruning some mods that I thought could be culprits to no avail and ended up creating a fresh install of KSP with even less mods and I'm still getting them. Here is my Log: https://www.dropbox.com/scl/fi/85iohocduoazx7n9bn7ov/KSP.log?rlkey=cparn7b99m5pm3o5jv5s0vz9r&dl=0 And my MM Log: https://www.dropbox.com/scl/fi/k6wp963oci4v0rcho3p44/ModuleManager.log?rlkey=ryvniubez2cex7r84044zizl3&dl=0
-
I’ll have to fix that, was a mistake when I was reinstalling all the mods to try and fix the issue. Thanks for pointing it out.
-
Can anyone help me with these errors? Last time I was playing KSP I wasn't having them, I updated a couple mods and started getting them. I tried pruning some mods to see if they were causing the issue and even reinstalled KSP to try and resolve it. Here is my Log:https://www.dropbox.com/scl/fi/85iohocduoazx7n9bn7ov/KSP.log?rlkey=cparn7b99m5pm3o5jv5s0vz9r&dl=0 And my MM Log:https://www.dropbox.com/scl/fi/k6wp963oci4v0rcho3p44/ModuleManager.log?rlkey=ryvniubez2cex7r84044zizl3&dl=0
-
I would post this to the Skyhawk dev’s, but they seem to have abandoned it. Either way the % in front of RRNF seems to fixed the issue.
- 995 replies
-
- 1
-
-
- kopernicus
- resources
-
(and 1 more)
Tagged with:
-
1. I don't have any of the extras installed for Kerbal Atomics 2. I don't have Realfuel's installed. 3. RR Nuclear Family is a soft requirement for SkyhawkScienceSystem, not sure if I really need it though as it looks like it's mostly for Kerbalism support. Removing it fixes the warning. Here is my MM Cache and MM Logs: https://www.dropbox.com/s/9u116pt9oj0urku/ModuleManager.zip?dl=0
- 995 replies
-
- kopernicus
- resources
-
(and 1 more)
Tagged with:
-
I've been getting the following error after updating to 1.46: Here is my logs: https://www.dropbox.com/s/nw8ou4wg40tawbn/rational.log?dl=0
- 995 replies
-
- kopernicus
- resources
-
(and 1 more)
Tagged with:
-
I look forward to you releasing this.
-
Just put it up on GitHub. Let me know when you have the new configs ready and I’ll gladly test them.
- 218 replies
-
- 1
-
-
- zer0kerbal
- scrapyard
-
(and 3 more)
Tagged with:
