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Spike88

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Everything posted by Spike88

  1. So I installed the whole thing figuring I would just use Janitor's closet to get rid of whatever I didn't want. However, I was having texture issues on various parts. I doubled checked to see if there was any dependencies I was missing or any known mod incompatibilities and then deleted the mod when I saw there wasn't any. I have noticed Tweak scale makes certain parts bigger than they should be, so I'm wondering if that was possibly the issue. Once you release the new version I'll give it a try again.
  2. What am I missing for completing the GIRD-9 mission in the soviet tree under the pocket pack? I've tried launching multiple rockets that meet the requirements, even tried naming a rocket Gird-9 to see if it fixed it. Edit: I can't try it with the Gird-9 because I just used the cheat engine to mark it as complete, but in the Ivanov launch I named my rocket Ivanov(TBD) and it seemed to work for that.
  3. I can confirm this fixed the issue. Next Question: The BDB settings have a boiloff control, which is set to default 50%. BDB also has started using system heat for boil off control, which the system heat default is 100%. Do I need to touch either of these sliders?
  4. Thanks, I downloaded it and will try it next time I run KSP. I would try it now but it takes 12 minutes for KSP to launch lol.
  5. I also use SSS, but have a very small knowledge about MM patch order lol. I just noticed it wasn’t working on my end and got curious and checked your patches. I quite understand being busy with work working a job with mandatory OT. Thanks for taking the time.
  6. Shouldn't the fix for the Barometer either be final or after CNAR? It's not working properly on my end, which I just ended up manually fixing the cfg for the part.
  7. Just checked and both are present in the parts folder and I'm still getting the error. Also tried re-installing from the latest github release as my previous version was installed form CKAN with Skyhawk Science System, which I also manually installed removing the one from CKAN. @Queen Ultima: Do you have Skyhawk Science Systems installed by chance? Wondering if that's the actual culprit.
  8. Huh, thought I had gotten Shaddy too, guess I missed it. Thanks for pointing it out. As for the H-series rockets, I had actually seen it and was waiting for the H3. Just saw that he released it 8 hours ago. Thanks
  9. I'm getting the following warning, would anyone know what's causing it? Tried googling and couldn't find anything. Here's the attached log: https://www.dropbox.com/s/m4723deyff8s741/bdbsas.log?dl=0
  10. From the wiki: For a more accurate look, there is an optional rescale patch in GameData\TantaresLV\Patches\Soyuz_B9_Rescale (enabled by renaming .disabled to .cfg; note that B9 Partswitch and Module Manager are required). This adds a switch to adjust the top diameter of the adapter parts to 1.5m. There is also a thrust plate, decoupler and RD-110A engine in the same size to match. The Vostok spacecraft itself needs to be tweakscaled up slightly to the same diameter.
  11. Space dust does have a “Hubble”. What ever happened to Cobalts Hubble also? I saw you asked ages ago, but I don’t know if he responded. I wish I had the ability to make models, I would help out if I could.
  12. JNSQ is 2.7x scale, what I asked about 2.5x scale should apply to JNSQ. If there’s anything I can do to help, let me know. Also my solution is always to add more fuel, never thought about checking the weight lol.
  13. I’m on mobile so I can’t use the “search in this topic” feature, but I could swear @damonvv said it was balanced to a 2.5x system like the stock parts. I think I will look at tweaking the fuel numbers in the Configs for a higher boost back altitude.
  14. Alright, that’s about what I was getting so I wasn’t sure if I was doing something wrong. I’ve seen several info graphics for the real space x rocket that has the boost back taking place past the Karman line, so I was concerned I wasn’t anywhere near high enough
  15. 1800m/s before or after separation? I noticed the delta v jumps post separation(obviously because it’s not carrying the first stage anymore), and roughly what height should this be at in a 2.5x system?
  16. What's the best way to do a boost back in a 2.5x scale system? Also what's the best launch profile?
  17. So does this make explosions bigger overall? I was testing a shuttle launch on my testbed(sandbox) save, and when one of the SRB’s struck the orange tank it blew it up, but the shuttle and the shuttle stack clamps were still in tack. Would installing this mod change that? Mind you my testbed save has easier settings, so I don’t know if that would affect anything either.
  18. Fantastic, I was waiting to add this to my career.
  19. I can't remember which mods, but there have been several that have been adopted and then returned to the original creator.
  20. The mod seems to be forking fine, however I don't seem to have an icon on the Stock toolbar, it's just all white. I've tried on two different installs and its the same thing. There is definitely a Icon.png in my install of a little explosion.
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