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venku122

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Everything posted by venku122

  1. Will you be balancing your pack once fuel lines come out so the tanks don\'t give thrust?
  2. If you do decide on the 'trendy' route of multiple packs could you please keep a single super pack download available? it makes keeping track of updates so much easier
  3. I\'d dig a spaceshuttle pack in Ludicrous KW scale. Or maybe a modular space station set. or a Super Lander. I think of this pack as the hot rods of the addons. Heavy but powerful as hell
  4. MY GOD! Very impressive, I don\'t know what half of it does but it looks very very functional
  5. needs an STS-1 and STS-2 style all white paint job( as an option of course)
  6. I\'d rather them be over powered than forcing you to follow an exact flight plan with no margin for error
  7. This will probably be the best command pod ever. All self contained
  8. open green circle- where you are moving (tvv) Green circle with lines- opposite where you are moving Purple circle- opposite the launch pad purple circle with lines- points toward the launch pad the purple ones might be switched. Ill check later
  9. Can\'t wait for the munar lander. Ive landed on the Mun dozens of times using the Intrepid II plus lander legs. Will it be a dual stage lander like Altair and the Lunar Lander or will the whole thing be coming back to kerbin?
  10. I always launch east for everything (except polar airplane sightseeing) but whether i hit the mun\'s leading edge or trailing edge is quite random for me. I wait until munrise for the TMI but its not that precise. But the Intrepid II is good enough to do either one. I completed kerbin orbit, TMI, munar parking orbit, and the deorbit burn all with the soteria booster. Unfortunately me being dumb caused the fully fueled lander to hit the surface at 200 m/s
  11. Was the wobble of the reentry vehicle intentional?
  12. Oh dear powerful mods, will you please teleport this thread to the spacecraft exchange?
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