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venku122

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Everything posted by venku122

  1. How about I make somethign that can make orbit in 30 seconds and fly?
  2. Definitely get the tuned sas. Spaceplane SAS will help you stay in control.
  3. I prefer the mother of all flying objects myself or maybe you prefer the sleek high power type of spaceplanes
  4. That wasn't my final design that failed. This was Despite all the struts ONE SINGLE POINT OF FAILURE ruined the ship. As soon as the launchpad was loaded the top tricoupler's left attachment point broke basically leaving me with half a ship. And we all know how well that goes So you might be wondering, how did sirmonkey go that far with only a micro fuel tank attached to each engine? Well here's the original ship which all the above designs are just exponential expansions of. It has an e-1000 providing thrust, a micro fuel tank providing the starting fuel supply and FOUR fuel collectors which have the odd quality of giving the e-1000 UNLIMITED FUEL. This design got me to 330 KM/S!!!! This is the beginning of my downward fall. As you can see four of the limitless fuel engine plates worked great. How about TWELVE!!! And thats where I failed and sirmonkey stole my glory
  5. Deep space is fun. I've gotten to 1.3 billion Gs
  6. Lander, Check Mun, Check Just browse the addons section or the kerbal space repository. You'll find them
  7. Your sas modules are making my spaceplanes terrific. Any chance you could make one that would stop yaw rotation? Once I gain altitude I always seem to encounter serious yaw movement and the numerous fins arent helping. http://i.imgur.com/RXoHa.jpg[/img
  8. this looks beautiful. Im amazed at how fast you updated these!!!
  9. I've made a rocket with 24 stages before and I regularly go past 15 or 16 stages with my designs. You do know that you can scroll up and down the stage list by hovering the mouse near the top and the bottom?
  10. yes I installed them correctly but how do I put them on my rocket to affect my engines??
  11. How exactly do i use your addon's parts??
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