If you're looking for the rover it should be in "Prototypes" folder in Dropbox. Haven't polished it yet, but it's pretty much functional. And didn't really know where to put it
Finally someone who has that NovaSilisko's and Claira's sense of style. Looking forward to this. Also would love to see some command pods and plane parts fitting with it.
Just downloaded and having fun. Somehow, your mod made my framerate go higher, than before. Now we only need someone to make ejection angles, and dV map.
I have to say I'm really looking forward to your mod, Nova. And I have a question: Would it be possible to make Jool's lower atmosphere hot as it used to be on Moho? So all the stuff that falls there doesn't get Kraken'd and just explodes?
I don't like it because it doesn't fit the style of the other parts. Would love to see it, along with the plane parts, redone in the next update. Also, if I remember correctly, it is heavier than the lab module.
In my opinion the engine simply opens the space around Kerbin. You will get with it to orbit, but it won't let you go interplanetary/Mun/Minmus and back.
You must fire up the engines first. The burn time on manouver nodes depends on thrust you have. If you show the game you have really low thrust by burning just a little or none at all, it will think you have a really crappy engine on your vessel and will calculate the burn time for that.
That's exactly what I told you in KMP thread... You don't have to download Ubuntu. Just do 4x physwarp with something small on the launchpad and you'll get normal speed in the game!