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KSP2 Release Notes
Topics posted by little square dot
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- 25 replies
- 5,511 views
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- 28 replies
- 5,598 views
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- 5 replies
- 1,349 views
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Disabling player control and/or GUI for landing gear AND altering default state.
By little square dot, in KSP1 Mod Development
- 0 replies
- 526 views
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- 5 replies
- 1,338 views
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KSP 1.-- hates welded parts... anybody know why?
By little square dot, in KSP1 Technical Support (PC, modded installs)
- 7 replies
- 2,393 views
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- 1 reply
- 743 views
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NASAmission Size3MediumTank LiquidFuel value incorrect?
By little square dot, in KSP1 Suggestions & Development Discussion
- 0 replies
- 535 views
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- 4 replies
- 939 views
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Confused again... it's the elevon parmeters this time.
By little square dot, in KSP1 Mod Development
- 0 replies
- 652 views
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Dear Squad: please don't make a habit of altering folder names...
By little square dot, in KSP1 Mods Discussions
- 15 replies
- 2,703 views
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Can someone please explain the new FX module .cfg definitions to me? Puzzled.
By little square dot, in KSP1 Mods Discussions
- 2 replies
- 1,431 views
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Cosmo vs. Astro... naut. (inane discussion of semantics) 1 2
By little square dot, in Science & Spaceflight
- 46 replies
- 12,167 views
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- 68 replies
- 28,482 views
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- 14 replies
- 2,320 views
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- 2 replies
- 900 views
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- 4 replies
- 1,040 views
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- 4 replies
- 1,051 views
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Specifying fx activation in parts with multiple modules
By little square dot, in KSP1 Mod Development
- 1 reply
- 842 views
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The Department of Placing Things on Other Things (stock welds) (new crew tank added!)
By little square dot, in KSP1 Mod Releases
- 23 replies
- 7,940 views
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- 16 replies
- 2,372 views