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7rex

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Everything posted by 7rex

  1. CKAN lists the max game version as 1.11.9. From what I'm reading here this is a mistake and it should read as compatible for 1.12?
  2. So I've found the issue and I don't pretend to understand the code, but the way it seems to go is in ModuleSabreHeating.cs is there are calculations related to precoolers vs intakes but because the precoolers have intakes included the "cooling" was only being applied to this intake and no others. This made the intake I put in front of the precooler heat the engines. Remove all intakes (except the ones inbuilt into the precoolers, which can't be removed) and problem solved, no more overheating engines.
  3. I'm not sure where to post this issue but I figured I'd start here. I seem to have an issue with my atmo engines overheating. My craft is using Squads Sabre and a modded SCRAM jet with both over heating at Mach 3+. To fix the issue I've used radiators, heat exchanges and Pre-coolers with no change real change in how fast the engines overheat. The SCRAM jet doesn't even get turned on till Mach 4 and when it does they instantly overheat. Image of the craft in question I've used this setup before on previous versions of KSP with no real problems (assuming I use the Pre-coolers), so i'm kind of stumped on what to do.
  4. Love your work Jonathan, you sir have a new Patreon supporter. I noticed today that almost a 1/3 of the mods I use are still usable because of you. Thank you
  5. I tried a new save in KSP 1.3.0 and had the same issue, I then updated my game to 1.3.1 (not quite sure why it wasn't already) and it has fixed the problem. Thank you, Linuxgurugamer
  6. My apologies, here they are: https://ufile.io/d3ze2oqe craft file https://ufile.io/ush01rpo Output_log.txt
  7. I'm trying to use the Ship Save Splicer to give me a copy of my station into the VAB to plan upgrades. Problem is when I save a copy and then convert to a craft file, upon oping the VAB load a save, the list is empty as in no ships. If I remove the craft file SSS created all my ships are back on the list. I'm using KSP version 1.3.0 and I've tried SSS version 1.2.0 and 1.3.1 with the same result.
  8. I like jonescat010 got an issue when updating to the latest version all my wings were borked, I could not even access the menu to config them on a new craft. My current game version is 1.3.0. I fixed the problem by using CKAN to reinstall the 10.0.40.13 version of the mod, this returned all my saved craft back to how they were.
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