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SpannerMonkey(smce)

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  • About me
    Awaiting repair
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    Fixer of things, Reviser of long lost mods

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  1. Hi all in the various SM mods there are an assortment of hydraulic/robotic parts, all are currently broken, and as you may know, have been for a good while now.
    So a fix has presented itself in the form of the latest KSP dlc release, in that it has basic robotics as stock(ish) , this in all likelihood means that with a bit of research , I can probably convert the broken bits to use the stock system. Obviously this will make the parts only available to anyone with the appropriate dlc,  while not the perfect solution it does mean that the parts will probably remain fixed for as long as KSP exists, and rather than breaking every update, then waiting on a mod update that may never come, players should ( within the realms of KSP probabilities) to be able to transition complex craft between versions. 
    While i've tried several other robotic plugins to power them , nothing has worked as well with the parts, as the original Infernal robotics, despite reworking the parts many times, there's always an issue somewhere.

    Opinions welcome

    1. willwill2will

      willwill2will

      I think, if you can get this to work, it will be awesome! Breaking Ground has gotten a great deal of praise, and was adopted far more widely than the first expansion, I think.

    2. TheKurgan

      TheKurgan

      Well, you know my opinion ;) but I would say if the robotic parts in your mods can be modified using KSP expansion robotics, then go for it!

      I would love to see those parts working properly again!

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