Jump to content

Aescwulf

Members
  • Posts

    120
  • Joined

  • Last visited

Posts posted by Aescwulf

  1. I've been trying to make some interior panel props so I can use with them RPM and ASET.
    But something has gone wrong they show up in Unity and they show up in game kind of. 

    I've been kind of eye balling it from the start I'm using an ASET panel as a reference. 
    Both my Panel and this reference gets added to the interior the same way, but in game they both do something different. 

    I suspect it has something to do with my model I've done something wrong within Unity itself but I have no idea. 
    This is what happens, my plate doesn't show up in IVA but it shows up when I move the pod out of the way.
    While the reference panel is inside the interior. 
     

    I've been searching up and can't solve the problem so I decided to make this thread. 
    And I've posted it here because it's possibly a modelling problem but at this stage I have no idea. 
    I've spent an embarrassing amount of time trying to figure this out. 

  2. Thank's for that. 

    With the model missing error, I've been copying what I want to work on and go into blender and import it and export it as something like 3ds, models seem to load in Unity without a hundred errors, but that is prop overkill to what I want to do, I'll try out the converting the DDS into PNG. Is that flipped in the image editor before exporting it as a PNG file? 

    I'm now running into the problem where if I close out Unity with part tools etc installed I have to delete that project and make a new one and reinstall part tools etc every single time, because for some reason it doesn't like to load. 


  3. I've been trying to play around with the internals and props within Unity. 
    I have Part Tools set up with Unity, and I have it pointing at a fresh copy of KSP. 
    But every time I open up an internal I get loads of errors stating that Textures are all missing, it also states that the models don't exist. 

    I have searched around for a few hours with zero hope, so I thought I'd throw a thread to see what I have done wrong and how to correct it.

    Took some screenshots from Unity - 

    The errors on the bottom say the same thing but for a lot of things. 

    EDIT - I've fixed it. I don't have unity/part tools pointing at a clean KSP install, so when I work on a space im copying the internals over to my unity project. 

    I've done what people below me suggested to do, is to save the textures as .PNG then the spaces loads up from parttools what I've also done is mimic'ed the KSP folders for spaces ( Squad/Spaces/internalsfolders)
    this seems to fix any annoying errors I get. 

     
  4. That looks amazing Mulbin. Because of reading through this thread. I've decided I'm going to make my own KSP simpit. But simplified and modular (i.e. disconnect it and stick it in a box for transit).

    I'm currently designing my whole control pad (yep every single key that KSP uses) Might look into making output devices a little later down the line.

    Keep up the good work Mulbin!

    For input you could hack a keyboard, buy a cheap one (for those living in UK argos does a 6pounds one) and follow this guide, its a little bit OTT but in the end I think it will look tidy.

    although its not KSP related but it gives the rough idea, as long as your using actual keyboard commands for your input or finding a stable workaround for a flight stick(s).
  5. being left handed or right handed, I don't think its nurture, I am right handed and have two brothers, one is left handed and one is right handed. He had no trouble with anything while looking and learning from right handed people, he just wrote with his left hand. I use both my hands equally, but I cannot write with my left or use a mouse with my left hand. And I also have 4 step brothers, and 3 of them are right handed.

    With left handed people their hemispheres(sp?) of the brain isn't switched around, the layout and everything is the same as right handed people.

  6. Damnit! Felix is not the first person to reach supersonic in freefall... Does nobody remember that astronauts are falling towards Earth constantly at a speed of over 5 miles per second?

    Yeah but they are in a protective capsule. This is the first time a human going super sonic without being encased

  7. Space Exploration earns a second place in human priority for me right now, right after renewable energy. We already have the tech for satelites and getting practical objects into function, and Kessler Syndrome is getting prevalent. I'm wondering what the decisive argument to get there is right now. Is there something there we have to get to other than doing it for the first time and saying we did? If that is the case, i'd say investing in renewable energy has, in the long run, an amazing return in money, investment and environment. I can catch on to the idea, but some decisive arguments may turn things in your favor.

    I also agree on this. Currently in England there's a crisis arising basically by 2015 the power plants won't be able to cope with the demands and so major blackouts in some places will occure also high in energy bills. But currently renewable energy is lacking and has a "tree hugger" stigma about it which it shouldn't do. I'm big on solar energy.

  8. Hi Aescwulf,

    You are indeed correct, here at Shapeways (the company I work for) we calculate the price of a model based on the volume of the model.

    The price for this model was $15.00

    I already posted this + pictures, but it seems that my posts have to be approved everytime i try to post something (my posts still count 0 :P )

    Yeah I was thinking about using a 3D printing service to make prototypes for my table top game I'm working on. At the moment the best I've seen is £2 per cm cubed using ABS which is stronger than the other popular material.

    Your post could is 0 because your posting in off topic I think and I think that doesn't count

  9. Space exploration is really important because the Internet , phones etc strive off of satellites being sent to space.

    We will never be able to repair our planet and with every mission into space is a step closer into making space exploration cost effective its like SpaceX rockets only cost a few million dollars compared to the Russian Soyuz costing almost a billion per rocket. To know and explore is in human nature we strive to try and understand everything which is our motivation to go into space. Although I do admit more exploration into our own ocean couldn't go a miss.

  10. I start doing a 45 degree turn along the 90 degree mark when I reach around 17,000m that's when my first stage is roughly gone and then keep on that 45 until my Apoapsis is at 100,000m then I cut engines and turn horizontal and then doing a burn at 93,000m to establish orbit and generally my orbits are circular but most of the time about 10,000 difference between Periapsis and Apoapsis

  11. The thing about space tech is that NASA is now looking at Star Trek for new technology to make because out of all the scifi program's and films things from Star Trek has became reality like the communicator which in reality became the mobile phone and the hypospray is the jet injector which is used for mass vaccinations and also touch technology in Star Trek and the Personal Access Display Device is the tablets and iPads. And by the creation of the Dilithium Crystals is no suprise maybe in the future we will see more technology from Star Trek being used in the real world.

×
×
  • Create New...