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ganjou234

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Posts posted by ganjou234

  1. Download Link

    http://kerbalspaceprogram.com/uksc-odst-hev-drop-pod-2/

    *INCOMING NEW HEV DP-2/EP-1 (Drop Pod/ Escape Pod)*

    Aftermath

    mojNZKs.png

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    Pics

    Close-Up shots (in orbit)

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    Re-entry

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    Braking

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    Chute opens at 50m

    Touch-down

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    Opening up the "egg"

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    Success!

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    It can can survive direct impacts at 180m/s & below. The problem is getting a kerbal in xD :cool:

    MISSION 2:

    Mission 2 Objectives: better delay in the deployment of braking systems. ONly Braking at the last moments.

    Previous record: 42km: 427m/s, 36km: 584m/s, 27km: 828m/s, 17km: 865m/s Then I begin braking steps at drouge chutes at 8km: 410m/s, 5km: 214m/s, 4km: 140 m/s, 3km: 122m/s, at 2km: 112m/s then sepatrons deploy at 100m: 90m/s

    New: 9km: 598m/s 8: 434m/s, 5km: 261m/s, 4km: 187m/s, 2km: 133m/s at 100m deploy the chutes then at 50m chutes and braking sepatrons deploy then a few meters off ground 11m/s is the last one I could record before impact.

    Here are pics of the mission......

    http://morgensternheiligen.imgur.com/ or http://imgur.com/a/NiEZZ#0

    acwTtPY.png

  2. for some reason she doesn't like it when I try to put a crew module on top. even if go bare minimum with just a seat and a ladder on top, whenever I put a kerbal in it, he just goes limp, and then starts spazzing out hardcore, head popping out of his helmet, foaming at the mouth, and chanting satanic curses in backwards latin. I dunno wtf

    Cuz it got "possessed" ;) get it?? possessed?

    BAHAHAHA!

    Impressive work btw

  3. Unfortunatly, bob crashed after dropping the second extractor, he is now stuck in the pod because the door is obstructed... At least the freight was not destroyed. (containers)

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    Decided to test pipes for pumping the remaining fuel from the crashed tug. Bob will be saved later (surely with the help of winch/magnet on the other tug)

    veCRoqq.png

    I know that is not nice from me to show you that :) But there is some bugs remaining that cause explosion after save/load/warp.

    It seem that sometime the vessel get spawned under the ground for a unknow reason. It cause explosion because parts a suddendly pushed up to the ground level. Not sure if it's a KAS or a KSp bug.

    how can I get those pipelines >.<

  4. An armoured cargo freighter for mun surface-orbit operations. Cargo bay fits a couple of orange tanks, I used damned robotics for an opening/closing door and gimbaling engines, quantum struts stop it from breaking apart.

    The L-300 "Mule" is an up-armoured version of a civilian vessel designed to aid mun mining operations under threat and run blockades to help deliver precious fuel to vessels of war in orbit, as well as serving as a dropship to deploy ground vehicles on the mun.

    120T and 2600m/s dV without cargo

    190T and 1500m/s dV fully loaded

    (not much dV I know, but its not really needed for getting into and out of orbit from the mun, where orbital velocity is only 550m/s)

    wIGZ1Vo.jpg

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    Woah!! OMG you have done waht I have been trying to do for ages, with various mods... -_-'

  5. Co-8A: Due to the general poor reception to the Co-6 series, a rediacal design change was deemed nesescary to breathe life into the fading series. The Co-8 series is a line of next generation combat ships with vastly improved dV and lightened armour to improve range. An underslung cargo bay is capable of holding a small rover, some probes or aditional ammunition.

    During flight the balance shifts quite a lot but the ASAS can always keep the ship flying straight.

    Cost: 111,120

    Weight: 128Mg

    ISP: 800s

    Thrust: 600kN

    TWR: 0.48

    Time: 23:50

    Parts: 219

    dV: 7412

    Weapon Points:16 (Additional 8 in cargo bay)

    Engines: 10 LV-N Atomic Rocket Motors

    Power Cell: 6 PB-NUKs

    Crew: 2

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    Whats the weapons on this?? Epic communications part btw~

  6. BWAHAHAHA NEWR SHIPS FROM UKSC!!!

    The Leviathan!

    Features:

    -re-loadable missile racks

    -short & medium range proximity missiles (LAZOR missiles)

    -EPICNESS

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    Launching Missile salvo!

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    WOW note to self do not be in the blast radius of multiple anti-ship missiles xD

    its soo awesome seeing the blast wave go through my ship destroying major joints one by one.

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    the crew survived though.....MORE TO COME!

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