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Climberfx

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Posts posted by Climberfx

  1. Nice. But does i not overheat when you use the orange fueltanks and the big engines?

    Overhead, yeah, if you use all the way 100%.

    But if you wanna to be more effective, Put only the effort needed, hold up to 20 m/s2 and you will have more efficiency. (in atmosphere)

    And when you use it with MechJeb, the mod control this for you.

    In manual, you just keep an eye on the heat, and trust down a little when needed.

    ;)

  2. Hi Everyone.

    So, knowing that i lost everything on the system restore of the forum, like a lot of other's here, i am updating old posts, but only the good ones.

    In this thread i'll put the Space Shuttle Fusion III, revised, it uses KSPX parts, and are prepared for Mechjeb.

    For the ones that never see it, is a Shuttle with a cargo bay, that you can put your own cargo, deliver into LKO, and come back to land on Runway.

    I a bunch of updates in this post, i will bring here pics, a short tutorial how to use it, and the craft with a lot of cargo variations.

    In this first update, i bring here what i'm trying to do now: The Anim Gifs with some post FX.

    I hope you like it and stay tuned for the next updates...

    The crafts are here.

    https://www.dropbox.com/s/ijrpxib1zr959qk/Space%20Shuttle%20Fusion%20III.craft

    https://www.dropbox.com/s/0ncy97lt5pbtr3m/Space%20Shuttle%20Fusion%20III%20Mj.craft

    https://www.dropbox.com/s/7nh8ervnhtdcbup/Space%20Shuttle%20Fusion%20III%20Pod.craft

    https://www.dropbox.com/s/8bvpv0ni0j598ra/Space%20Shuttle%20Fusion%20III%20Refuel.craft

    https://www.dropbox.com/s/d9009pv397j3t3p/Space%20Shuttle%20Fusion%20III%20Laythe.craft

    So, to put into orbit is simple, first, it need to have a cargo. Light or heavy, you choose, but at least need some thing to put balance on it. A little pod is enough. (example craft)

    Then, is easier with MechJEb, but i constructed this vessel in the time i don't use mechjeb, so, it will fly without too, just follow the basic, that is balance.

    Well, it have a sort of Hotkeys, to control almost everything. But the only you need to now to get into orbit stable, is key bind 6 and key bind 5. On the start of lift off, press "6" to shutdown a lower center rocket from the bus. then, when it eject the two big tanks, you watch if the ship push down, if so, start "6" again. Then in a short moment, when the 2 upper fuel tanks on the bus get empty, the rocket will push down again, so, press "5" to shutdown the upper rocket. In this moment until the way back, don't need to change anymore. Leave with the "5" rocket off until you stop on the runway. Other thing. don't try to land with the cargo still in. Is too heavy. The bus is made to land empty. You can have some fuel on it, but is best it you put all of then, after the retro burn to reenter atmosphere, on the front tank, near the cockpit, in this way it keep balanced.

    Another thing. Is no needed to eject the two upper tanks, i use the decoupler to keep thing connected correctly. but if you want a light soar land, eject only after the retro burn. If you eject before, you may fell the ship a little unbalanced and uncontrollable with high power. But if you use low power, still can deorbit.

    Good luck and wait for more pics in this post.

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  3. because everything looks better with lens flare!

    I love lens flare, but i don't' need to say that, right? LOL

    Maybe in the future updates we have this look on the fly!

    Lets cross fingers!

    The long wings and body remind me of a modern Glider!

    Your pictures always impress me!:D

    Yeah, it's not jet like or a ship from SCYFY, but is easy to fly, get an orbit, and if you refuel on orbit, you can go far, far away! Have a lot of dV for that. The next i gonna do is to land and come back from Laythe. I have a RSS on orbit in Kerbin and in Laythe too (RSS = Refuel Space Station).

    But thanks a lot! If you fell alike, tell me what you think after you fly it.

    Cheers! :D

  4. Awesome great work Climber! Photos look amazing as well! Definitely giving these ships a launch :)

    One question though, I found the KSPX download, however I can't find Manivesto. Is there any way you could point me in the right direction?

    Thanks again for the awesome ships!

    Manifesto is to exchange crew.

    Both manifesto and Mechjeb, i think, is only in the new models of the rocket.

    I'm not certainly because i'm repost the things i lost on forum restore (everything)

    The first one use only KSPX.

    But because the manifesto is a new plugin to exchange/add crew, i think it's lost on the restore of the system.

    But i have the plugin here, so, good to you! :D

    Mechjeb [2.0.6] - https://www.dropbox.com/s/xw6v35cb5rxi9uk/MechJeb2_2.0.6.zip

    Crew Manifest - https://www.dropbox.com/s/350gc4y09s3gn6v/CrewManifest_v0_3_5.zip

    KSPX - https://www.dropbox.com/s/d93u39vw9e79g4r/KSPX_Parts_Expansion_0.2.1.zip

    Good flight!

  5. This is Albatroz, my Rocket Plane SSTO, i don't use jet on it. Only one rocket.

    If i remember right, it could have use of Engineer Redux, Mechjeb, and KSPX parts, but not in all versions of it.

    Maybe one of then is Stock, so, download both with you want to try, and see what is what. To fly is easy, i prefer to let you discover on your own, but if not, just ask me how.

    Here the Crafts and then the pics!

    I hope you like it! :D

    https://www.dropbox.com/s/cjxxbpcaerigd0v/Albatroz%20Rocket%20Plane%20SSTO.craft

    https://www.dropbox.com/s/ipajhoio5x7fwci/Albatroz%20SSTO%20Rocket.craft

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