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Rareden

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Everything posted by Rareden

  1. well that was easy. just had to change the model name to "model.mu"
  2. ok thanks, also found out what the skipping rendering thing is, it just skips rendering those frames when you Alt-tab nothing to do with my part.
  3. says "a load handler for this file does not yet exist" then a bunch of "skipped rendering frame because gfxDevice is in an invalid state (device lost)
  4. hmm loading screen gets stuck on my part, would this be a issue with the cfg file or the .mu and mbm although the mbm texture files are 12mb each
  5. i would suggest having seperate smoothing groups for the windows and any sharp corners, of around 70deg or more, also what program are you using to model this
  6. How do you get the game to recognize normal maps your your models?
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