Jump to content

RocketPilot573

Members
  • Posts

    3,024
  • Joined

  • Last visited

Everything posted by RocketPilot573

  1. I have a ton of interesting ideas that I want to accomplish, but most of them involve a lot a lag... Assuming 1.1 fixes part count lag then I will be much less bored.
  2. I think we will get things such as clouds and planets after 1.1. Those features made no sense before 1.0 (1.0 was to make the game complete, adding unnecessary features should come later). Also 1.1 is dedicated to Unity 5. So maybe 1.2.
  3. Need to transport some science data to the space station for lab research.... Ready the plane! Taxiing to the runway Maximum power! Whoops, wrong way! Turn around! Rockets! Space Station! Annnnd docked!
  4. Maybe by a fraction of a second, I don't notice the difference what-so-ever when on my SSD.
  5. That is not my reason for wanting this in stock, as with the World Cup I highly doubt this mod will be tended to ever and thus will not work in future updates. But if it's stock then I know putting these parts on my craft wont break them in 1.1.
  6. I agree it should be added to 1.1. Maybe make a poll with Yes or No integration?
  7. I would imagine the dragon survived the RUD (as seen on livestream and confirmed at conference) but then fell in the water. Whatever is left can still be found probably.
  8. "First stage issue not suspected. Pressure issue in second stage. Telemetry received from Dragon after event. No safety issues" "Telemetry received from Dragon after event."
  9. *Esc *Revert Flight *Revert to VAB Really a shame... I wanted a barge landing attempt. Oh, and if the dragon survived, is it programmed to active parachutes and land?
  10. I thought that engine plume looked off...
  11. You had not one but TWO stations involved in a collision?! I hope you had insurance... Then again you proably don't because the chances of that collision are like 1 in 100000000.
  12. I play in career, but I hate early career (not fun at all). My current save has been in service since .90 and has a nearly maxed out tech tree (except for some 1.0 techs).
  13. Whenever I bother to get my 360 controller working I may try to use it as the mouse in KSP. It sounds kinda difficult to me though... Maybe console gamers have more fine control with those things?
  14. I agree with this, just pause the game when a complicated button needs to be pressed.
  15. Also HarvesteR just posted this article: (In case anyone misses it) http://forum.kerbalspaceprogram.com/content/345-KSP-and-Unity-5
  16. Honesty I think most people are more upset about the lack of devnotes rather than the whole PS4 thing. The same goes for reddit. May I suggest, Devnote Wednesday?
  17. I can hardly believe that anyone would even think that such a thing would happen. Squad has done questionable things in the past, but never that bad.
  18. I feel like numerous people are just throwing out random points to complain about... It is very likely that nothing will happen to the PC community. As long as the PC developers don't do the port themselves, everything should be fine. Minecraft ported over to several platforms... It became a global phenomenon. I have playing that game for a long time and the only issue there is is that several PC developers are working on the mobile version, thus leaving the PC version dead in the water. But I have faith in Squad to not abandon us, everything will be fine. I remember everyone (including me) freaking out about Curse the same way everyone is freaking out now. Yet now I can't think of one way Curse has been bad in the long run. Squad did not go bankrupt, mod support has not ended, and the planet didn't explode.
  19. No KSP 2 probably for the same reason there is no Minecraft 2. KSP has no story line, the player just does whatever they want... But if there was to be a remake of KSP, Lagrange Points would be neat, and maybe real sized planets.
  20. Yea, I'll just amend my statement to "Good Luck, you're gonna need it."
  21. Annnnd I can breathe again! As I don't own a PS4 I really don't care how it will work out.... Good luck and fly safe Flying Tiger!
  22. As I said in the above, I think the best case scenario would be that Unity 5 has done wonders for performance and it will run on the PS4 without losing features, meanwhile the computer version will run at ludicrous speed.
  23. As I said here: Though now I realize, the only reason Squad would even attempt to run the game on such a poor device is if Unity 5 has resulted in MASSIVE performance boosts! Another google search reveals that Unity does indeed support PS4. As a PC user (like we all are) such a performance boost would likely mean 1000 part ships running at 60 FPS.... Anyways another minor issue.... http://wiki.kerbalspaceprogram.com/wiki/Key_bindings Take a look at that list.... Nearly ever key on the entire keyboard is used. Now bind EVERY control to THIS:
×
×
  • Create New...