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Everything posted by RocketPilot573
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totm june 2018 Work-in-Progress [WIP] Design Thread
RocketPilot573 replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
I started a project to vertically integrate upper stages and payloads onto landed boosters of my new rocket. The Vertical Integration Facility (VIF) turned out quite nicely. The basic building (with nothing in it) is only 120 parts! This is the first iteration of the gantry crane. It is meant to grab a stage off of a transport vehicle before climbing up to the top of the VIF. The crane will next move horizontally toward the back of the building until it is over the rocket. The stage will then be lowered onto the rocket. Also, don't mind the extra few SRBs there, those are just to connect the crane and stage together in the VAB, they won't be needed later! The first test demonstrated that the crane was not very stable. But that can be fixed by making the landing gear tighter to prevent sideways movement, right? Apparently not- uh oh. Back to the drawing board? Hopefully by next weekend I will have a more thorough plan. -Rocket -
My rocket was sad because it didn't have a home so I gave it one.
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Setting Foot on Laythe (Chapter 5!)
RocketPilot573 replied to RocketPilot573's topic in KSP1 Mission Reports
CHAPTER 5 – Arrival -
how you remember all those action group does?
RocketPilot573 replied to omelaw's topic in KSP1 Discussion
If I'm trying to fly a craft I made months ago and can't remember the action groups, I usually start pressing random buttons and see what happens. "1" is usually engines and "3" is usually flaps (if applicable). -Rocket -
KSP doesn't seem dead at all. Its still a great game. Development continues, albeit slower, but that is too be expected. KSP is post 1.0, not an alpha game anymore. -Rocket
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I set up a relay network around Kerbin. Full Album: https://imgur.com/a/sPAMa -Rocket
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Show off your awesome KSP pictures!
RocketPilot573 replied to NuclearWarfare's topic in KSP Fan Works
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1.3 - What will it have?
RocketPilot573 replied to KAL 9000's topic in KSP1 Suggestions & Development Discussion
Graphics updates such as clouds would be nice. -Rocket -
Setting Foot on Laythe (Chapter 5!)
RocketPilot573 replied to RocketPilot573's topic in KSP1 Mission Reports
CHAPTER 4 – Alpha Base -
The v1.2 Hype Train Thread - Prerelease is Out
RocketPilot573 replied to Whirligig Girl's topic in KSP1 Discussion
On Mator's stream he just found an actual tracking dish building atop a mountain! -Rocket- 1,592 replies
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- get hyped m8
- not the patience ferry
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The v1.2 Hype Train Thread - Prerelease is Out
RocketPilot573 replied to Whirligig Girl's topic in KSP1 Discussion
Woa there is more to this update than i thought! Hype! I especially like how probe cores can hibernate in warp now, that's a big quality of life improvement! -Rocket- 1,592 replies
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- get hyped m8
- not the patience ferry
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(and 1 more)
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Setting Foot on Laythe (Chapter 5!)
RocketPilot573 replied to RocketPilot573's topic in KSP1 Mission Reports
Hi, sorry for not responding sooner (busy week). Anyways, it certainly is! I have a long weekend starting now so I plan to work a lot on this save. Expect a new chapter within a week perhaps. -Rocket -
They are mainly for driving at high speed and/or on rough terrain (or in this case, absorbing a large impact). The bus weighs 27 tons so those rover wheels cant take much abuse. -Rocket
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I drop tested my bus... Kerbal style. In the unlikely event that it is driven off a cliff, this bus is equipped with emergency parachutes to ensure a safe landing. Perfect! Just ignore those broken bits there. -Rocket
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Today in RocketPilot's space program: Mike Kerman contemplated his life choices. Claugee Kerman had trouble landing the K-104. Buzz Kerman found himself in a tight spot. A high speed jet flew too fast. And this Kerbal simply had a bad day.
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Less TWR and more speed
RocketPilot573 replied to Niobe's topic in KSP1 Gameplay Questions and Tutorials
Hi, pictures of these crafts would be helpful. I suspect your higher TwR craft are also very draggy. Generally larger more complicated craft can be bogged down by a lot of drag. There is a lot of drag around 350 m/s (trans-sonic speeds) what can seemingly create a wall of drag that wont let your craft accelerate through it. -
Cleared for takeoff -Rocket
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Setting Foot on Laythe (Chapter 5!)
RocketPilot573 replied to RocketPilot573's topic in KSP1 Mission Reports
CHAPTER 3 – Prospecting Vall -
Mike Kerman trying desperately to get his damaged plane back to KSC.
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Setting Foot on Laythe (Chapter 5!)
RocketPilot573 replied to RocketPilot573's topic in KSP1 Mission Reports
Hahaha, I wish I thought of that when I was starting out. Unfortunately most of the ships will be disbanded as the payloads get where they need to be, so that 52 figure wont last long. -
Setting Foot on Laythe (Chapter 5!)
RocketPilot573 replied to RocketPilot573's topic in KSP1 Mission Reports
CHAPTER 2 – Hello Jool -
I did some work on my Gilly base. -Rocket
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Setting Foot on Laythe (Chapter 5!)
RocketPilot573 replied to RocketPilot573's topic in KSP1 Mission Reports
No worries, I'm working on it as I type this. I need the fleet to do a few course corrections on its way to Jool. -Rocket