astecarmyman
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Everything posted by astecarmyman
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zamo hasn't posted for like a week. :/ u shood move - - - Updated - - - NaN gen is basically a weapon which crashes/breaks the game when used. (Breaks kerbin, ejects all nearby crafts to escape velocity, etc)
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dude we've already got 4 ppl -.- You, Squid, Me, and Zam its UR turn
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I'm pretty sure the lefora thread is dead. It's not like any combat ever happened either. It's a shame that it died too, it could've been something great.
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i ned the turret subassembly
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(((((((((((((((((((((((((((((((((((((((((((((((((((( spartwo u can play for script if he doesn't move
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Scriptkitty it's ur turn
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generally you can only group more missiles together based on their diameter, which is usually no larger than a small probecore's width. If you are trying to fit many missiles on a turret, generally you will only be able to fit one or two, if your goal is to get alot of missiles make a tank destroyer like vessel with a large casemate holding all the missiles together. (Or you could go for a guided missile carrier)
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u should probs do dat
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im gonna be outta town for 2 days tho, so whoever is on my team may have to move for me. (Going on a plane tommorow)
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http://www.filedropper.com/persistent Bringing out two modified Flametanks with goliath-slayer missiles mounted crudely on the top. Two faint dots, about 8? km from the MU aggressors.
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so is superhappysquid definitely going to be on team 2? I can set up now if you want
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I am not mocking you, the Biplane actually did not fly well. I'm sorry I didn't meet the time-frame required to actually fit in two more reviews, and of complex craft such as your mun-lander. Yes the Panzer 3 uses your stock bearing. I admit that. I never said I made the bearing. (In fact I haven't even released it yet, or made a video of it) I wasn't trying to make your Biplane explode, it nose-dives quite frequently. Please don't be mad at me for an attempt at constructive criticism. (I am trying to review the craft here) If your craft are not compatible with the 0.90 update, you could at least list that in your company thread before getting angry that something doesn't work. If you have any specific craft in mind that you wish me to review, I can do that, but if you don't want to be featured at all, then I will respect your wishes. EDIT: Panzer 3 I made using MJ's stock bearing
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Sounds good Make sure to space out your vehicles by at least 3km to make sure physics doesnt load everything at once I think the total amount of tanks controlled by EACH team should be 4 tanks (if we are doing 2v2) 2 for each person would be a reasonable amount cause I don't have any light tanks in commission atm, (got meds like the panther and flame tank) so I will probably be restricted to the medium tank spot. (i could use a whole bunch of little artillery units however.
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Make sure to pick a wide open place that is flat for several kilometers so people will be able to space out their tanks. To pick teams, we will just go on whoever setups next i.e you set up so you are team 1, next person sets up they are team 2, and so on.
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he kemp bush! Also can someone plz set up the Team tank battle?
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I'd be down for a battle near said River Valley or KSC 2. (i dont think buildings cause too much lag) In my honest opinion, I think I'd like to be paired up with Zaminovar, as none of my tanks utilize guided missiles which would be capable of killing his tanks outright. But my armoring systems on my tanks are (not to be bragging or anything) some of the best. In my engagements I mostly use these: The armor on the Flame Tank is so strong it can shrug off a couple of 1.25m rounds before eventually being crippled. Vaos tests it in this video: I occasionally use Panthers or other experimental tanks.
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that little tank gun reminds of this: the upside of mine is lower profile and part-count Also I wanna join this team battle Can we have it take place in the desert near the Pyramid? Also tanks will need to be spaced out 3km away from each other to minimize lag, so we either have to limit tonnage or partcount (probably both)
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Nice tank! We should have a battle sometime. - - - Updated - - - that tank looks sort of like an IS-3 - - - Updated - - - I dare you to battle me. I DARE you it'll be carnage
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oh god man. pls my ears. The tank however is uh... really big. The turret looks really wobbly and easy to shoot out. You should try to lower the profile of your tanks or they will get flipped over. - - - Updated - - - we actually made some rules for this, but those are several pages back. If you wanna setup a tank or orbital battle I'll be up for it. - - - Updated - - - fight me - - - Updated - - - Not a bad tank for a beginner, but if you want to use cockpits on your tanks, make sure to mount the weapon on a separate girder clipped inside or it will easily get shot off by even the most basic weaponry. If you want to make a powerful tank, experiment with making a low profile tank destroyer esque design. If you find that your armoring capabilities are supbar, you should invest in making guided missile carriers as I-beam cannons are having more and more trouble shooting through armor.
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>tfw forgot space helmet im so terribly sorry about this, but i couldnt resist
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Hrmm, naval battles you say I could try getting into it, but my ship-building skills are relatively poor. Just don't try to battle zekes or andrew, their ships will poop on yours Andrew can split ships in half and zekes will split computers in half with his behemoths
