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DisarmingBaton5

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Everything posted by DisarmingBaton5

  1. Done! Sarcasm aside, you may want to look at the challenge guidelines, OP. This would not be possible without: -Tidally locking Mun to Kerbol -Editing to allow infinite number of light sources -Editing to allow large render distance -An awesome PC
  2. Docking mode for rovers, but I prefer IJKLHN for translation.
  3. I think they have bullet drop as well, based on what I have seen. Wind speed, coriolis, and airtemp are not modeled in KSP, so don't worry about those.
  4. This bomber carries a Tallboy and handles reasonably well, even on fire. It suffers, however, from a tendency to collide with its own payload after release. Also, where is the keybind for firing? I could only find one in the 30cal cfg. the rest seem to be missing. EDIT: You can place the hardpoints (1 for bombs/torps, 1 for missiles) on your craft, then right click the hardpoint for payload options. The cfgs for the bombs/torps/missiles do not exist as the weapons are hardcoded IIRC.
  5. I played around with InfiniteDice's new mod
  6. Test (10char) EDIT: Yay! Reply w/ quote to see how it works
  7. No struts allowed next season? That seems unnecessary. Until 0.24 with more rigid connections, or if KJR is included in the modpack, I object to that rule. Also, please clarify this:
  8. IMAGE-HEAVY POST, BEWARE! My feeble attempt at a magazine-fed gun: And... this: Not intentional, but interesting nonetheless: From the old 2013 Christmas thread: Wheelie-Tank: One of my first robotic creations: Formation flying!
  9. There is a limit in KSP of the number of light sources. There is also a render distance limit of 2.5km. The latter problem can easily be fixed with mods, but you may have problems with large numbers of light sources.
  10. I enjoy leaving debris. It's fun to launch to parking orbit only to realize I have parked 10km from a spent stage of [Mission]
  11. Infinitedice is developing a mod called Skillful that should include what you're looking for. Release is scheduled for today I believe. It should be easily found in the Addon Development forum.
  12. Nice stuka, maybe with some clever sound editing the diving sound would be possible. Good meteor as well, the engine nacelles need to be lowered a bit.
  13. Hello, fellow Sketchup user! *hides from modelers who know what they're doing* Infinitedice, on a related note, what are you using for modeling?
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