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KSP2 Release Notes
Posts posted by Clamps
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Same, tried two different SSDs and it's slow on both. Loading KSP onto a Ramdisk definitely made an improvement though.
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How do you expect help without pictures?
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Edited. Not worth it.
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Mess around with them until you figure out how it works. It's really not that hard. You burn at the node for the right amount of dV and bam, you maneuvered.
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I am reading it, i happen to type slow...get over yourself and deal with it. As stated previous in this thread by YOU its a public conversation and I will post what I have to say..
Also....
assistance and cheating are NOT the same word yall...go look em both up.
So if I got "assistance" on my SATs that answered every question for me as long as I showed up to take the test, and I scored better than everyone else resulting in a full ride scholarship to Harvard, that wouldn't be cheating? Different words can have the same meaning. It's all about the context.
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I don't think it's fair for someone that made it somewhere using an autopilot to demand the same respect as someone who made it there manually, actually playing the game themselves instead of watching it. The two experiences are nothing alike.
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i can't make anyone happy with my posts
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Not this again.
Everyone likes to say that time warp makes MP impossible while ignoring possible alternatives. It's best to not have the discussion.
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Couple weeks, maybe more.
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Is there any way to get the CoL indicator to work correctly when using pwings with the stock game?
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The results are surprising so far.
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It still says EVA'd kerbal. So one that just left a pod and nothing more. You're interpreting EVA'd entirely too literally.
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Awesome, thanks for the clarification Harv.
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Make a rocket plane. Best way to get off of Eve.
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Installing kethane breaks FAR, anybody else have this issue?
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I reinstalled FAR and it's still not working. New Kethane breaks it. I only have one modulemanager. Whoever said that they had them working together, I don't believe you.
Hey Ferram, how about a non modulemanager version since MM obviously sucks?
My modulemanager.dll is in the gamedata folder where it should be, I'm not using remotetech, I have the latest version, so WTF?
Going back to old kethane versions is obviously not going to happen, yet is the only solution.
That or deleting it, which I just did, and it fixed my FAR! Woohoo!
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Control surfaces don't appear in my control surfaces list. Any ideas?
Also, the CoL indicator is hugely wrong once I put on control surfaces.
This makes my game unplayable with FAR installed.
I just installed the updated Kethane, are there mod conflicts?
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Just edit the part.cfg and raise the impact tolerance. They're breaking when the physics kick in, right?
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We really need a votekick feature. Please Sodium?
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I've got a 120hz monitor with the nVidia 3D built into it (came with the glasses and everything). I've tried the 3D in KSP, and I agree - it made docking MUCH cooler. The problem, however (at least with the nVidia 3D, I haven't tried anaglyph glasses), is that the game UI and star backdrop are NOT made for 3D. I don't just mean that the UI elements were at a different depth from everything else either - they were all rendered twice, making the whole experience rather dizzying. If there was better support for it, I'd be playing KSP in 3D all the time...because the actual 3D rendered objects looked AWESOME.
Hopefully Squad gets this fixed upon release.
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Please read the challenge rules sticky.
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I've never used my 3d vision glasses with ksp, but now I have to try it.
PS guys you don't have to use the crazy glasses for 3d.
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People are bored or stupid and want to believe such crap.
It's amazing what you can convince people to believe if they have no critical thinking ability.
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There's millions of people around the world that base their entire life and morals on a make believe fairy tale for adults, I wouldn't be too surprised if I were you.
What kind of Hardware do you use to run KSP
in KSP1 Discussion
Posted
i760? What?
Running an i7 4770k @ 5GHz
64GB DDR3
SLI GTX 680s