

SergeantBlueforce
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SergeantBlueforce replied to Azimech's topic in KSP1 Discussion
It also pertains to the inclusion of microtransactions. Do not downplay the significance of this. Knowing 2K, this will also mean the introduction of DRM is to be expected. -
Elon Musk thinks we live in the Matrix.
SergeantBlueforce replied to SergeantBlueforce's topic in Science & Spaceflight
I know I'm restating the same thing again, but you are again thinking within terms of our own reality while there is no guarantee that applies in any way to the aforementioned 'base' reality. -
Elon Musk thinks we live in the Matrix.
SergeantBlueforce replied to SergeantBlueforce's topic in Science & Spaceflight
It does matter, because if different laws apply in the 'base' reality, then why couldn't a flawless simulation be created? And how can you prove that these strange results aren't normal or natural or have anything to do with it being a simulation? To be honest, when you reach this point the concept of a simulation begins to lose its meaning. -
Elon Musk thinks we live in the Matrix.
SergeantBlueforce replied to SergeantBlueforce's topic in Science & Spaceflight
Problem is though, as I pointed out in my OP, is that all these 'how-to-know-if-you-are-inside-a-computer' things is that they all bank on such a simulation being constrained by the same limits as the known universe. What I mean is, how do we know that mathematics and quantification as a whole isn't a fabricated construct? How do you know the nature of reality within a simulation is different from that outside of it? If so, how do you define 'outside'? In the case of such things, these experiments are basically useless. -
...assuming the media hasn't exaggerated or misrepresented his comments, which often happens. http://www.telegraph.co.uk/technology/2016/06/03/we-are-almost-definitely-living-in-a-matrix-style-simulation-cla/ http://qz.com/699518/we-talked-to-the-oxford-philosopher-who-gave-elon-musk-the-theory-that-we-are-all-computer-simulations/ (and many other sources besides) If he really does think this, then I think there are probably a number of flaws in his reasoning, most notably that such a simulation would be a reliable representation of a 'base reality'. Any particular thoughts on the subject?
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Probably a bit boring of me to list this, but Half-Life 2 and it's subsequent episodes are definitely some of the best games I have ever played. I generally dislike linear games like It, but HL2 is fantastic. Other games from that time period that I still like to play are Star wars Battlefront 2, Rome and Medieval total war, Company of Heroes, and Day of Defeat Source. It may or may not count, but I've been really enjoying Homeworld remastered lately. I'm putting it here as it is a remake of the original games; and I have also tried the both of the original versions that come with it. I also played Theme Hospital a lot when I was younger.
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Say Hello to the White Bar Group!
SergeantBlueforce replied to Mad Rocket Scientist's topic in Kerbal Network
This might be a stupid question, but what does it mean? I've recently began to see it on a number of users, and I haven't seen anything explaining why. -
KLF has finally been updated to the newest version. I'm planning to go on it later, is anyone willing to come too?
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Until recently Stavell was maintaining the KLF mod. But due to issues with their server, they halted updates for it, and now they've been quiet for nearly a month (most recent post). Unless they make it back soon, it may be necessary that someone else maintain it until they do.
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Like it's predecessors, Arma 3 is very much the KSP of first person shooters. It realistically simulates many aspects of physics; it has realistic aerodynamics, ballistic physics, sound simulation, among other things. It is a sandbox game. It has an official campaign and scenarios, but it also has a built in editor to create custom ones. The game is also fully moddable. I bought it about two years ago when it came out on Steam in alpha, and it has since become one of my favorite games. I also have Arma 2, but 3 is the one I play the most. Various links Steam store page Official site '33 things about Arma 3' trailer Your opinions?
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Betcha didn't see this in the changelogs for 1.0.4!
SergeantBlueforce replied to One-Way Films's topic in KSP1 Discussion
I did wonder why the intake didn't have a fan, despite the description referencing to one; It's nice to see it has been added now though. -
Kerbal Space Program 1.0.3 is now live!
SergeantBlueforce replied to SQUAD's topic in KSP1 The Daily Kerbal
I know that this particular update does not break saves, but I would like to comment that Squad should put some more consideration to preventing save-breaking updates. I agree that if it is necessary for an update to do this in order to deliver everything it needs to, then so be it; but as KSP is now in full release, this shouldn't be as much of a problem as it was during alpha. It was often very frustrating for me to set up infrastructure within the local Kerbin system, prepare for an interplanetary mission, and then have to scrap it all due to an update (I progress slowly). -
Is this going to get updated soon? I unfortunately cannot stand the overlapping icons bug. Perhaps a quick fix would be to add optional toolbar support?