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zxczxczbfg

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Posts posted by zxczxczbfg

  1. I thought RCS was most effective the further it is away from the center of mass?

    Well, sort of. It provides more torque, as someone above me said (i.e. more "leverage). However, it used to be that RCS thrusters were literally more powerful the closer to the CoM you put them. This would allow you to make absurdly fast SSTOs powered solely by RCS, an obviously untenable situation in realism terms, so Squad changed the thrusters to have fixed thrust.

  2. I think this discussion was not the intention of the OP. I think discussion of the possibility of a Zambian space program is what the OP intended. (Also, after actually reading the article, I think that, at least at the time, Mr. Nkoloso was being too ambitious, but given that India, a nation not really known for its spacecraft, has recently launched a mission to Mars, the economic practicality of it may be better than we think.)

  3. I think it might be a possibility to take a QBE probe body or something similar, add an integrated RTG so it doesn't die, add an "impact analysis" science experiment, add a transmission module, and ramp up the impact tolerance to twenty gajillion. The analysis would have to give relatively little science to balance out the other capabilities, but still.

  4. I would've taken even longer if I hadn't just looked at some scale comparisons of the Saturn V and realized how BIG it was, and made my rocket BIG as well. When all else fails, do what works!

  5. I think you're right, and Squad should add more "tiny" (barometer-sized) instruments for probes and rovers, like spectrometers, gyroscopes, that scooping arm thing on the mars rovers, etc. I also think they should add camera-based probe IVAs so you can, for example, get good footage of Duna's surface through a camera like Curiosity's.

  6. I NEVER strand Kerbals. Unless they're out-and-out killed, I WILL get them back to Kerbin safely if I have to use HyperEdit or change the persistence file to get them there. (It's rarely that extreme, though, because I usually just send a rescue tug/lander combo.)

    EDIT: A recent incident demonstrates this. My Duna orbiter ran out of fuel, and I had to HyperEdit some in.

  7. You mean, you will turn your back on the cult of Moar Boosters and turn to the cult of Moar Engines, replacing every Mainsail with 50x 48-7s', which have a higher TWR and better Isp. And through this you shall achieve greater Isp. Embrace the lessons learned by the designers of the N1; it is better to have more engines than to have bigger engines, for it allows greater Excess and Awesome.

    Aha, Maybe it would work with landing engines. It would be fun to land on the Mun with the efficiency of a probe engine and higher thrust than the Mainsail.

  8. GENANAND: Err... Bill? Aren't we coming too fast?

    BILL: Nope.

    GENANAND: I'm pretty sure we are coming too fast.

    BILL: Hey, who's the pilot here?

    GENANAND: Since the deorbit burn you didn't fire the engines even once.

    BILL: No need to.

    GENANAND: We're falling faster than 160 meters per second now.

    BILL: So?

    GENANAND: Isn't the whole point of landing slowing down so that we can perform slow touchdown?

    BILL: More or less.

    GENANAND: So why don't you slow down for the love of Kod?! We're gonna crash!

    BILL: Well, there is one more method of landing about which you may not have heard of.

    GENANAND: Which is?

    BILL: Suicide burn!

    Suicide burns, hurrah!

  9. This may show my lack of experience, but I think the little ring of debris in my 100km parking orbit is a sign of achievement and a sort of history of the Program. (Also, it does have a use in my savegames, since many of the tanks are still fueled; most of the debris that isn't aerodynamic fairings is half-fueled rocket bodies that I discarded because of my OCD about autostaging mid-burn, and sometimes I top off my tankers from the half-empty boosters using KAS tethers.) Anyone else have a specific opinion on debris?

  10. Personally, I just give it enough juice "by default" that it can run for a few minutes after reaching its destination until it needs to deploy panels. Additionally, using KAS to simply attach a square panel on your next manned mission is handy if you're like me and totally forget to add a power supply until your probe is in Joolian orbit. Another option, of course, is to replace all your probe cores with Mk I lander cans, which are slightly bigger and somewhat heavier but don't require power and also have a "spare" Kerbal on board.

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