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KSP2 Release Notes
Everything posted by ChrisWill
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My first shuttle in orbit. Coming in for a docking at Chronos station where it will stay until it's first mission. Pretty big deal for me as it is my first manned reusable craft.
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Thanks, I'm going to need a new naming scheme for my deep space relay program.
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Haha, just a couple more GPS sats some remote tech relays, two space stations and some rovers.
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Just picked up tek industries science haven't done too much with it yet but I have plans to build an orbiting lab around either the mun or minmus. You can collect rock samples, liquid samples, atmosphere data and much more where you then bring it back to kerbin for analysis or an orbital lab.
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LKO is getting a bit full it looks like.
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Mechjeb Tac Life Support Crew manifest RemoteTech Figario gps Kerbal alarm clock Prodecural fairings Kethane I don't really use parts but I do have fustek which is pretty much it unless it came with a mod. What I'd recommend is some useful stuff like kerbal alarm clock, crew manifest and kethane(Useful kinda but mostly for fun to add more to the game). I have life support and remotetech as they add a bit of challenge so if your looking for that then get those too.
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Yeah as a programmer also I would compare KSP to programming.
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WillHop - Yeah It did even some of what would have been boring just a week ago seemed new and interesting.
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So I recently bought the game only about three maybe four weeks ago I've lost track of time since playing. Anyway last week I had to take a trip to my grandparents house not bad I like it there they have a boat and are generally pretty fun, only one problem no ksp. I don't personally own a laptop and when taking trips I generally use my mom's but I can only usually use it for 30 minutes to an hour because we either have to do stuff or someone else needs it. Not a big deal a week without playing I should be fine and at first it was alright. One day nothing two days I kinda wished I could play because I checked the forums and saw some cool ideas well day three I went on the forums when I had some free time and started reading a lot of the AAR's and I got some pretty cool ideas so I decided to type them up so I wouldn't forget them. So far the forums had been slightly making it easy but not by much and late into day three after typing up those first ideas I decide to elaborate which lead to actual mission planning, sketching up rocket and station designs and laying out the logistics of a Mun base. And then it happened, we decided to visit my other grandparents who live about three or so hour's from my dad's parents, there would be no internet so I would now have to go without the forums also. Things were looking dire as I fell into a habit of every time I got free time I'd plan out missions by the end of my eight day trip I had planned out 30 missions involving 110 launches and laid the groundwork for about 15 to 20 future missions. So have you ever had to go without playing for an extended amount of time and what was your experience?
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Well I attempted to do my first crew rotation with my space station. I did manage to succeed but when I undocked the ship with the crew returning to Kerbin I hit the abort button. Which thanks to the Kerbal parachute mod it ejects everyone, everyone except the previous commander of the space station. It also managed to make an explosion while doing it too so I'm someone who has killed lots of Kerbals attempting EVA's so this seemed impossible since they were drifting rather fast but I managed to save two the last one ran out of fuel thus ending all hope for recovery. R.I.P Halden Kerman Fate has ordained for you to rest among the stars forever you will be mourned by all of Kerbin. I decide to perform the rescue mission for Halden Kerman.
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I don't know, if you did a completely transparent image for the helmet then the logical assumption would be yes. But it may not work if you try it let me know.
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Aw, yes now I remember I saw some pictures in the universe replacer thread thanks.
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How did you change the EVA suits? I thought I saw a mod awhile ago but can't seem to find it again I searched the forums but only found someone suggesting it.
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Space and aeronautics museum
ChrisWill replied to ChrisWill's topic in KSP1 Suggestions & Development Discussion
I really like that encyclopedia idea that would be rather cool. -
This isn't high priority or anything but I was wondering if anyone else thought it might be cool if there was a museum building? It could be under the recover button you could press recover for the museum and it be in the museum where you could put information about it like your first moon lander, decommissioned space station modules etc... Also in career mode that could be one way of making money, the more successful your program the more people want to see your museum the less successful the less people.
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Alright, Thanks.
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Alright so I download RemoteTech and was setting up some relays at higher altitudes for communication between Kerbin and The Mun. My question is there is some debris in a weird orbit its periapsis is 56,727 and the other ones are a bit above that since they go into the atmosphere will there orbit decay eventually? They've gone around a couple of times with slight changes in the apoapsis.
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Keyboard lock bug or "feature"?
ChrisWill replied to LameLefty's topic in KSP1 Gameplay Questions and Tutorials
Awesome, looks like your rover is set to roam the Mun for years. -
Keyboard lock bug or "feature"?
ChrisWill replied to LameLefty's topic in KSP1 Gameplay Questions and Tutorials
This happened to me check your electric charge probably ran out of power. -
Space Station Blackouts and best orbit?
ChrisWill replied to ChrisWill's topic in KSP1 Gameplay Questions and Tutorials
Thank you EmanonP. -
Space Station Blackouts and best orbit?
ChrisWill replied to ChrisWill's topic in KSP1 Gameplay Questions and Tutorials
I'll probably stick some RTG's on also and probably put it in a 250km maybe more orbit. Also how do I mark threads as answered? -
Space Station Blackouts and best orbit?
ChrisWill replied to ChrisWill's topic in KSP1 Gameplay Questions and Tutorials
Alright, great just didn't want to have a station operational half the time. It's going to be modular it's main service is refueling and the rest will be a couple of Habitats an show pieces really and part count isn't to big of a deal.