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Endersmens

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Everything posted by Endersmens

  1. Hey, even endermen need to eat. I was having dinner. Xannari again?
  2. lol capsule communicator also. - - - Updated - - - I'm guessing 3000 is the next "milestone" in post count.
  3. One time on a minecraft server I got the permanent nickname from everyone there of EnderBro. Maybe I should change my username to that. Star again
  4. On the bright side, 1500 seems to have given me "Capsule Communicator" I haven't seen that description in a long time.
  5. Zekes is taking a 2 week break from electronics for his senior project. Won't be around any time soon. Star again?
  6. Yeah, I said "if you use steam there's another way" I was meaning Going through the steam folder, or right clicking on KSP in your library and hitting properties and the location.
  7. I feel ya. I have to post mine hoping I got the Address right cause I can't check thanks to school internet.
  8. Its included in this mod. There's instructions in the OP. Basically, have your plane sitting next to the runway, then make the AI plane. add wep manager, add AI module, launch craft, start engines but throttle down, activate guard mode, activate AI pilot, switch to other plane. There you go, fighting another plane.
  9. I was joking. Notice the in parentheses. I think I'm actually gonna add that as the most useless website, since its a website full of useless website. Just like www.theuselessweb.com
  10. because Unity 4. Unity 5 (which devs are looking into using for the game now) should bring native 64 bit. Hopefully this means multithreading, which means cores can be used, and also it should bring no memory cap.
  11. One question. Will this mod let me use two different 1 way Axis for Yaw control? As in, left pedal only moves rudder left, centers at 0, full left at 100, and visa versa for right pedal? KSP's axis bindings don't work for this purpose. In fact, is causes a massive memory leak if tried. Also causes control surfaces to rotate 360 degrees continuously.
  12. 12 points till 5 bars. Light green group, I'm coming for you! EDIT: 11, new forum user gave me rep for helping him out. WHAT?? A NEW FORUM USER USED THE REP BUTTON? WHAT HAS THIS WORLD COME TO
  13. If you're wanting to reset all control bindings to default, open up your KSP_Win folder (if you have steam then you can ask someone how to get to that) and at the bottom there will be a settings.cfg. delete that and restart the game. The game will generate a new settings.cfg and it will be default.
  14. My first Mun landing was in the .18 demo, using the classic .18 demo lander using fins as landing legs. After I bought the game, which was in .19, I redid the landing with a proper lander. My strategy was to go in front of the Mun, and then let gravity pull me straight down towards the surface and then suicide burn for 700 m/s. horridly inefficient.
  15. You're welcome! I'm not sure if the high orbit around kerbin was necessary, it was just a safety precaution. Glad it worked!
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