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Tiberion

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Everything posted by Tiberion

  1. Heh when I was going through all of the assets I found the original Gemini that was released in Novapunch before you expanded and made FASA
  2. Yeah that was the idea, they were just exploding when loaded on the ground otherwise. As long as it playtests fine now, should be good lol
  3. I changed some of those a good while ago, when the parts, especially fuel tanks, got more massive; something with high mass values and the physX calculations was causing individual connections between parts to act weird; either failing ot pushing a large amount of force onto a neighboring part, so certain structural pieces had to be unnaturally toughed up. I expect that's all solved now (hopefully) thought it might be worth a playtest with a crazy large rocket stack. (This was before you could hide strut connections too, so there's that)
  4. Ask and ye shall receive. You may regret it eventually. I just went through and sorted all of the assets and models I could find; there is quite a bit of it, some duplication I'm sure. I'm uploading it now and will PM you a download link.
  5. This is great! I'm very glad the project lives For the M50, is it a matter of having the old .blend or DAE file to edit? I have them here somewhere, though I have moved to a new PC so Blender/Unity isn't set up so I'll have to dig around if that's what is needed. (I know it was hard to get a model back from a .mu file in the past.)
  6. Oh hey there. So I am busier than ever in real life, and working with/on computers all day has made me have much less desire to pursue such things in my leisure time. I know, it surprised me too. So, I probably won't be picking up this again in the foreseeable future. Who knows what the future holds.
  7. Ah Kasper, you have done a fantastic job with the community. I am sure whatever you do next will be great. I still think your name is KasperVid though. That'll never change.
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