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KSP2 Release Notes
Everything posted by Pappystein
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It is best to use a dedicated image hosting site like Imgur for your images. Discord is getting pretty nasty about stopping outside links into discord images if too many hits happen to them (Assumption on my part) I have had whole posts in various discords I use SAVAGED because the images I had embedded there were linked outside of Discord (not necessarily by me!)
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Love the wrong size on the UA1205... they are 3.05m (10ft) diameter. lol The Lack of a TVC tankage has been mentioned. But it should be noted that the Lock-Roll/Flex-Roll tech was shared with everyone circa 1968ish. United Aircraft/United Technologies Chemical division would have had access to that system. Likely the CT-156x would have utilized this system instead of the injection TVC. The 156" study was put on hold while Lockheed/Thiokol each tested the Lockheed design for TVC. Note most of the publicly available source material for the CT-156x SRMs still show the TVC injection tank. But those same documents predate the hold and the eventual switch to LOCK-ROLL TVC (later renamed Flex-Roll after US Govt purchased the patent.) But honestly, CT-1562s are the same height as the UA1205 and the same basic overall TWR/DeltaV as 2 UA1205s together. It would have been the better choice. I THINK there is a 3 Segment SRB booster in Photon Corp... it is a good stand in for the CT-1563 (a UA-1208/3segment SMRU length stage.) Sure it could have handed bell placement (instead of the Shuttle-only Conic nozzle.)
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Mmm... CRAP Why did no one tell me TODAY with MickNuggets day at the local BBQ (MickNuggests are double smoked Corn beef with lots of crispy edges... which is a big no no to most "true BBQ masters.") While I haven't looked inside a Gemini capsule in YEARS (honestly before the last update to the capsule.) Does it have it? (still) I don't like IVA in KSP because I tend to get sick with them (literally physically sick) Years ago, I know MoarDV made a RPM IVA config for FASA with it. I THINK that was transferable/transferred to the Trails Gemini capsule. But I gotta say I am not certain because I don't IVA.
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***BEWARE*** doing as Rodger suggests is perfectly valid.... But it is a gateway. A Gateway to 'Volunteering' to do work you would have never thought about... *JOKING*... well sorta joking? Maybe I am joking? Kinda more common back then that we like to admit today. Example. The Titan II. It is not a pure hot stage; Martin learned their lesson with Titan I The second stage main engine *IS* hot staged but it isn't the only engine firing at the time of separation... just like S-IV. **EDITED** sorry re-read what I wrote and realized it was less than perfect. Neither Titan I nor Titan II were true hot-stage staging; they were the same hybrid as Saturn S-IV. When I said Martin learned their lesson with Titan I, it was that Hotstaging into a solid structure was NOT a good idea (fully half the test failures at stage separation on the Titan I was traced back to the interstage collapsing around the LR91's main engine bell before the stages were far enough apart. Basically, the interstage turned into a giant bear trap for the 2nd stage main engine.
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Also make certain you change the "auto-pilot" mode (sorry I am not in game at the moment to look it up but it is under Utilities IIRc) The default mode operates the Rocket motors in a "Bang Bang" operation 100%Right 100% left Never a partial percentage which leads to wobble and loss of control. Found the post where I learned about it... you need to switch the PID loop in the Attitude Adjustment Menu hybridController is I Think the one that works better At least my Saturns launches stopped trying to Sabre dance with hyubridController
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I was blessed with the opprotunity to test this feature. I will say the part mods that did not support VABO really fell by the wayside quickly in my use. But then again, most of that time was me testing the Fluorine patch. That was basically the conclusion IRL as well. Neat cycle, Not really viable today.
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yay I won't have to constantly REVERT to save Val and Jeb! I have already shared my opinion with you on these, But publicly now SWEET TWO THUMBS UP! So, As I see it, and this is inline with what the 2nd study said, You pretty much need a nuclear reactor to keep the Lithium in liquid form. If you have a Nuke Reactor why not just go LH2 only with the Nuke and have safer exhaust? I will try to dig into the actual numbers today (I am going to have to read all the Rocketdyne reports etc to get anything useful to you. Just remember in KSP it is VOLUME not MASS that is spent in the engine.(other the otherway Whatever way is NOT used in Real life)
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Followup, I haven't gotten all of the info yet on this but below is pretty good start for you: above is about the real world test of the only (well in the US Tri-Propellant) 19700022573 19700018655 19680007319 NTRS NASA study on the above Just remember the Lithium is SOLID in the tank. You need something to melt it, and that alone should make the tank mass 100x+ vs regular tanks
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I have no data on Lithium with Fluorine. But FLOX+ LH2 is a valid fuel mix that was actually tested. The ratio is 6:1 LH2 to FLOX. Flox + RP1 was also tested, 5-8% ISP bump depending on the ratio of Fluorine to Oxygen with Atlas MA-3s No I do not plan on extending the Fluorine patch I made to LF/O engines as a rule. Just stating that FLOX was tested with atlas engines. I am considering, doing the FLOX/LH2 mixture for the RL10 engines (and maybe MAYBE an LR87 or J-2.) MAYBE even a Fl2/LH2 mix... not certain yet...
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So Cautionary suggestion until we get more data Avalanche Sold Rocket effects just released an update. It appears to be compatible with the Dev builds of BDB. This might not be compatible with the RELEASED builds of BDB. If you are on the Release build of BDB (or you acquired BDB via CKAN) I suggest NOT updating Avalanche until we get verification from that mod. I have already posted this as a question in their forum
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Avalanche Plumes (A waterfall Mod for Solid Rocket Boosters)
Pappystein replied to Kochi's topic in KSP1 Mod Releases
Just saw that Avalanche was updated for the Titan patches that are still in Development for BDB. Will this break for people who are on the released version of BDB or does this work for both the Released version and the Development version of BDB? Also thanks! This mod is awesome! This might be what I am afraid of