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Pelf

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Everything posted by Pelf

  1. Don\'t get too excited just yet. I have no idea what to do with the part tools or anything. If anyone knows of any tutorials, let me know.
  2. All modelling is done. I just need to set up the new part tools (which I don\'t know how to do) and make everything functional.
  3. I\'ll try to have an update out by the middle of the week. The parts won\'t be made to be functional until the devs release the new part tools for 0.16.
  4. If anyone knows how to make functional airlocks let me know. And nozzle heat effects.
  5. I won\'t have all the modules updated with the sexy new panels because I want to get functioning airlocks out. But hopefully I\'ll have an update out in the next couple of days.
  6. Once IVA\'s become fully implemented it shouldn\'t be a problem.
  7. It\'s the 2x2 module. It\'s actually 2x2.4 meters but I name according to the length of the cylindrical section. It doesn\'t include the tapered end sections so if I did include them all the lengths in the names would have .4 added to it. I drop it off for simplicity. Those rails are for EVA and, from my understanding of ladder implementation, they will be usable despite being a part of the model.
  8. New module is almost finished. UV needs some optimization so that the rest of the modules can be made into this style. Then putting it ingame which is the shortest part.
  9. The airlock is about done I think (obviously needs textures still). It\'s a little smaller than the service module:
  10. I don\'t know if crew sizes of zero are allowed but that\'s what I would like for the station modules. If crews of zero are not allowed, then they will only have 1 crew. As for size, they will probably stay 2m diameter. Possibly 3 but I would have to play around with it a bit.
  11. Glad you like them. ;D I remodeled the modules and posted a screenshot of one on the previous page. And once I figure out how to make textures that don\'t look like crap I\'ll announce my new rocket parts too. I\'m also planning a pack of satellite parts aswell so I guess I\'ll be pretty busy for a while.
  12. Yes to the first and no to the second; not until docking gets officially implemented.
  13. Does anyone have any suggestions for what an airlock should be like? Should it be its own module or should it be a surface-attached part like the docking port? What should it look like? I\'m drawing blanks for this part.
  14. Not plugin powered, just different. And awesome in my opinion.
  15. Kind of obvious, yeah. I didn\'t want to just give a screenshot though because it isn\'t textured yet. But all the basic models for it have just been finished! Now onto texturing and balancing. I\'m really excited for these parts though. They\'re not quite like any parts that have been made so far.
  16. Pad control uncovered some old launchpad footage stills in a filing cabinet. Professionals have been brought in and are working to figure out what this is.
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