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Everything posted by jmiki8
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The Mechani Union CTS-12 Heinlein Mini-SSTO!
jmiki8 replied to ScriptKitt3h's topic in KSP1 The Spacecraft Exchange
Lovely, I'm trying it! Btw, how many kerbals can it seat? -
I guess I'm not the first to tell this, but have you tried reinstalling the OS? If my computer acted like this, I wouldn't hesitate to do so.
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Yay!!!! JUSTICE! Take this, XBOX burgeois!
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Huge Millenium Falcon with partial interior.
jmiki8 replied to kidolvski's topic in KSP1 The Spacecraft Exchange
Goodness... This is HUGE! Amazing! Btw, your rig mustn't be that bad if it runs at 7 fps at this part count... -
I'm going to be a transport engineer, and I chose this profession because of my love of railways and aviation. In my opinion, trams are vital for cities today. Tramways are relatively cheap to build and operate, and they have much higher capacity than buses (and they are more environment-friendly). Their only con is the catenary which doesn't look very nice. In Budapest, my hometown that can't really afford to build more subway lines (has 4 of them), and has a hilly terrain, trams are really good alternative to crowded and nature-threatening buses, and the subway which requires relatively flat terrain. Budapest has one of the most busiest tram lines in Europe, and it has a reason. By the way, I gave up using mass transport, as I have a much faster (and cheaper!) way of transportation: a reliable 30-year-old Puch bicycle. It beats everything within the city limits, in terms of travel time.
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Lovely! The best thing is that it isn't the 129812315th rocket, but a new, interesting and unusual SSTO design!
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My mage always keeps ending up in the black hole of the Kelestra galaxy, no matter where I try to teleport. Also, the Rockomax BH-11 Battlehammer is broken I think, it barely damages the Dres spiders, which are easy targets for my orbital Ion cannon. Also, for some reason, I lost my Kerbal Clothing DLC with all my hats purchased from the KerbalStore. I hope they eliminate these annoying bugs in 0.38.
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Yay, new video! Love all parts! MOAR MOAR!!!
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Mother of god, how many intakes did you add to the lifter, if I can ask?
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Kerbal Warfare Challange
jmiki8 replied to Urist Dwarvenhammer's topic in KSP1 Challenges & Mission ideas
Here's my first entry: an Armored Personnel Carrier: The APC's duty is to transport kerbals from point A to point B. It's unarmed, cause I didn't want to raise the part count even more (it's 194 currently). I'm not really into mods, so it's completely stock. The vehicle is good for rough terrain, and it has nice armor plating to keep 8 occupants (including the driver) safe. It's 8wd, and it weighs 9,9 tons. It has different steering modes, which can be toggled with button [1]. It has its own thread too. And here is the download link. -
Hi there! With the introduction of the new SLS parts, I had to rewrite the definition of the "wide body" jets in my KSP carreer. 3,75m fuselages became the new wide bodies, and the 2,5-metre wide fuselages became the basis for the new narrow-body commercial airliners. The new 3,5m size category completely misses appropriate-sized jet engines (the ones in the game are way too small), therefore I had to build these larger engines instead of the normal smaller ones myself. The MAW Maxi is the first commercial aircraft to be equipped with these new engines. The aircraft itself is heavily influenced by the RL Boeing 777, the largest airliner featuring only 2 engines (however, it's not a replica of it). It flies well, having similar characteristics as an RL airliner (meaning it won't take off at 20 m/s and fly like a fighter). Its range is still very limited (some 100 kms, or so), but hey, it's still a kind of a prototype. It's capable of doing some hops to the island airport and back. It can take off at around 60m/s without tailstriking the ground, and needs at least this speed to land (though ~90-100 m/s is preferred for the smoothest landings). Each engine - which is the most notable feature of this plane - is made out of 2 default jet engines (a basic, and a turbo jet) clipped into each other, capable of giving ~400kN of thrust combined. The base of the engine is an X200-16 fuel tank, sporting some decoration aswell. Weight: 40,41 tons (fully loaded) Part count: 131 Interested? Download it here!
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Wtf! I thought this was a mod, but nope, this cockpit is made out of KSP parts! Awesome!
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Post Tanks/Ground Vehicles/Artillery/Derp/Bacon
jmiki8 replied to RocketTurtle's topic in KSP1 The Spacecraft Exchange
Cool stuff! I like this thread. I have an armored personnel carrier, it has no guns though. It has a thread too: http://forum.kerbalspaceprogram.com/threads/66795-MAW-apc -
AFAIK, geostationary orbit around Laythe is not possible, because the orbit would lie outside of the moon's SOI.
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Tylo and Dres. I've never visited Tylo (only for gravity assists), and I've sent only one lander to Dres, for the record.
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For me Dres isn't exciting enough. It's like the Mun's smaller replica, except for the canyons near the equator. I've landed on it for the record, for the first & the last time.
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Magnesium 32 in this game, 2048 in 2048.
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Nekem Å‘szintén tetszik a 23.5. Tényleg nagyon OP és unrealisztikus, azon javÃÂtaniuk kell. Legyenek az új hajtóművek erÅ‘sek, de ne maradjanak ilyen hatékonyak. Az aszteroida-vadászat viszont jó dolog. Kicsit olyan elÅ‘regyártott rakéta érzését kelti a szupernehéz elemekbÅ‘l épÃÂtett hajó... De legalább az én trabant gépem is elviseli, ha 2 narancs tanknál többet szeretnék az űrbe küldeni. Bár az tényleg nagyon unrealisztikus (még a játékhoz mérve is), hogy egy 200 tonnás űrállomást is pályára állÃÂthatsz egy kilövéssel. Az ion hajtóműveket ért változtatások szerintem értelmesek, mert amÃÂg nem oldják meg, hogy az idÅ‘t gyorsÃÂtás közben is fel lehessen pörgetni, addig iszonyat unalmas lenne a másfél órás várakozás (ez egy játék). A lámpákat eddig észre se vettem.
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Show Off your New Ion-Powered / Xenon Fueled Crafts! (0.90)
jmiki8 replied to Camaron's topic in KSP1 The Spacecraft Exchange
My test ion-probe, exploring the Joolian moons (Pol, Bop, then Vall.) The night sky on Bop -
I agree! I play mostly in tier 5, those tanks make the most money and they are fun to play. As a non-premium user, this is my best way to "feed" my more advanced tanks.
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Hi! World of Tanks is a pretty popular MMO game nowadays, and I'm pretty sure there are a lot of guys here who play it. I really like the game, I usually play it when I lack the inspiration in KSP. I've been playing it since the beta, but I still don't own tier X tanks. I just took up the game again after an ~1,5-year break (thanks to the rage following the release of the repainted/licensed soviet chinese tanks), and noted that it's still awesome. I used to have a large "fleet" of tanks, but I sold most of them as a result of my impatience to get the IS-3. Now I have a Hummel, an IS-3, and a T-34, as a money tank. However, my best researched/used tanks include the Panther, T-34/85, SU-100, Hellcat, AMX 13 75 and the Jagdpanzer IV, and various tier 5s aswell. One with sufficient amount of gold could make a [KSP] clan... So do you play WoT? Do you have a favourite tank/tech-tree/anything? Would you tell about your in-game progress? Post it here!
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Yes, E-class asteroids are the largest. However, I was really unlucky with my first find: the E-class I captured was only 974 tons!
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1. Yes 2. 2 3. Other - Huawei 4. At evening 5. Somewhat agree. However, if my smartphone broke suddenly, I wouldn't buy a new one, but use my trusty old Nokia C2-01 brick instead .
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the ion engine is way too OP
jmiki8 replied to lammatt's topic in KSP1 Suggestions & Development Discussion
Gameplay>Realism