-
Posts
548 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Topics posted by michaelhester07
-
- 68 replies
- 19,237 views
-
- 33 replies
- 16,648 views
-
- 96 replies
- 52,917 views
-
is it possible to do a non convex hull anymore
By michaelhester07, in KSP1 Modelling and Texturing Discussion
- 2 replies
- 929 views
-
- 1 reply
- 927 views
-
- 3 replies
- 1,815 views
-
- 306 replies
- 134,032 views
-
- 7 replies
- 62,921 views
-
- 4 replies
- 1,581 views
-
- 27 replies
- 10,115 views
-
Netherdyne Research and Development (work in progress) 0.11 (formerly the cruiser parts mod)
By michaelhester07, in KSP1 Mod Development
- 2 replies
- 2,119 views
-
- 12 replies
- 2,531 views
-
- 0 replies
- 746 views
-
Is your KSP load crashing with lots of mods? Try Active Texture Management
By michaelhester07, in KSP1 Technical Support (PC, modded installs)
- 1 reply
- 12,384 views
-
- 4 replies
- 1,276 views
-
- 2 replies
- 816 views
-
- 0 replies
- 1,042 views
-
- 0 replies
- 1,479 views
-
Part zooms in glitched on mouseover in vab
By michaelhester07, in KSP1 Modelling and Texturing Discussion
- 3 replies
- 950 views
-
Part with animated emissive texture doesn't load
By michaelhester07, in KSP1 Modelling and Texturing Discussion
- 4 replies
- 1,196 views
-
- 2 replies
- 690 views
-
How do I setup parameters for a module on a part
By michaelhester07, in KSP1 C# Plugin Development Help and Support
- 3 replies
- 724 views
-
- 1 reply
- 715 views
-
Beginning addon development in Visual Studio
By michaelhester07, in KSP1 C# Plugin Development Help and Support
- 4 replies
- 1,585 views
-
- 1 reply
- 1,537 views