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Showing results for tags '1.12.5'.
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As the title states, Conformal Decals from the mod of the same name will seemingly become invisible at random (decal part is still on vessel) and spam logs with this error: [EXC 12:42:03.188] NullReferenceException UnityEngine.Transform.get_localToWorldMatrix () (at <12e76cd50cc64cf19e759e981cb725af>:0) ConformalDecals.ProjectionTarget.Render (UnityEngine.Material decalMaterial, UnityEngine.MaterialPropertyBlock partMPB, UnityEngine.Camera camera) (at <c7d1a0c9487b4062a317571af44ddafb>:0) ConformalDecals.ModuleConformalDecal.Render (UnityEngine.Camera camera) (at <c7d1a0c9487b4062a317571af44ddafb>:0) UnityEngine.Camera.FireOnPreCull (UnityEngine.Camera cam) (at <12e76cd50cc64cf19e759e981cb725af>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) ---------------------------------------------------------------------------------------------------------- My full log is attached to this post, any help would be appreciated. This is a known, reoccurring issue on the mod's page on the forums and Github and I'd love to help fix it, otherwise I'll likely be replacing the mod entirely in my install so it becomes playable again. Thanks in advance! https://drive.google.com/file/d/1O37_fAJ66gpL0p0MJEmIA6l08dGzChZD/view?usp=sharing
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License: GNU GPL 3.0 Game Version: 1.12.5 The original Deferred+Harmony+Shabby pack opens up the mistakes of the devs regarding the shininess/gloss/material set up. There are literally no unified models in the game, each one has its own errors. This mod fixes that errors to make your experience better. https://github.com/rockmeowstar/KSP_ShineFix/releases/tag/v1.0.0 Fixes: 1. Specular and shininess fixes in the original KSP mu models (stock and expansion packs). 2. Four different flag shaders -> one unified flag shader. Now the flags are the same. 3. Slightly changed the alpha channel for the textures, as few as possible, to keep the stock vibes. Affected: cabins, electricity, science, misc, utility. Download: https://github.com/rockmeowstar/KSP_ShineFix Known issues: If something is wrong please let me know, just started making this mod.
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i looked in some folders and found this
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Basically, I'm very new to modding in general and I would like some help! I'm playing without CKAN and on 1.12.5 1: Most BD armory things do not exist, things such as radar, ammo boxes, weponry, and some settings don't work 2: Lack of modded icons, its just white squares 3: config file for EVE's city lights, clouds, etc 4: Where is sido's urania system? Is it detectable on the map, even in sandbox? 5: Interplanetary base systems do not exist 6: parralax addons do not exist Further updates on this post in case of other issues