KillAshley Posted March 27, 2015 Share Posted March 27, 2015 (edited) Help me stay motivated in my endeavors to create more interesting and diverse mods for KSP. Every little support helps! What is New Horizons? Growing tired of the same planets? Need a new adventure? Welcome to New Horizons Featuring an entirely new roster of planets, and an entirely different solar layout, experience a challenge the Kerbol system has never provided before! Designed to 'freshen-up' the Kerbal experience, this pack reorganizes the entire system and also adds 19 new bodies to discover and explore! NH also aims to challenge it's players, with missions needing tight maneuvering, to decades long voyages to the outer systems. Screenshots Spoiler Screenshots from v2.0 will be uploaded soon, please have patience. New Planetary Layout: Spoiler (from center outwards) Ernus - A hostile ball of rock impossibly close to the sun Moh - A small & incredibly hot gas giant. Moho - A small moon orbiting Moh Arin - A hot desert world with a beautiful ring system Astid - A small asteroid in Arin's ring system Atell - A heavily cratered moon of Arin Eve - A lonely planet with a hostile atmosphere Laythe - A small oceanic planet with very little land mass Derso - Laythe's moon, home to an ancient impact side that destroyed half the moon's surface Sonnah - A blue gas giant with a surprising amount of oxygen in the atmosphere Mun - A moon in orbit of Sonnah Kerbin - A terrestrial planet orbiting Sonnah Aptur - A large asteroid captured by Sonnah's gravity Eli - Lave's little yellow moon. Serran - A deep blue terrestrial planet with an oxygen atmosphere that orbits Sonnah Jool - A green gas giant. Dres - A dark moon orbiting Jool Duna - A atmospheric desert planet in orbit around Jool Ike - A small hunk of rock in orbit around Jool Leouch -A planetoid blasted in apart from inside. Nolas - A frozen moon with noticeable tectonic cracks in Jool's outer orbit Titanus - A frozen super terra, with large gravity and 9 atmospheres worth of pressure asl, this giant planet is as much feared as it is loved. Ete - A perfectly smooth ball of rock that has developed bulging protrusions due to it's rapid rotation. Tylo - A large moon of Titanus Oree - A small captured body around Titanus Eeloo - A small lump of ice in orbit around the Sun Minmus - This captured body, not only looks delicious, but also orbits Eeloo. Vanor - A pale yellow gas giant in the outer systems Tidus - This oceanic planet is completely frozen over apart from a strip along the equator, kept liquified by the dense atmosphere and tidal forces of Vanor. Pol - A small moon in orbit around Vanor Gilly - A tiny hunk of rock in orbit around Vanor Vall - This icy moon orbits far out from Vanor Etal - A high gravity moon on the outskirts of Vanor that has crumpled in on itself dues to it's own gravity Bop - This captured body is in Vanor's outer orbit. Videos: Spoiler v2.0 videos will be uploaded when presented. Previous let's play series have been removed for now. AlexOff's Amazing Mission to Ernus (pre-2.0) Downloads: Github Mirror - CurseForge Dependency: Kopernicus Optional: Want stock planets to look as nice as New Horizons planets? Try KASE! made to improve the stock system while still keeping it's stock feel and fully compatible with NH! KASE Forum Thread Install Instructions: Please ensure you delete ALL files from previous version when updating, or else serious issues can and will occur. A fresh KSP install is recommended if you are unsure what files need to be removed. Simply Download the .zip file and merge the contents into your KSP game directory. Included Mod Support: Spoiler Distant Object Enhancement Adds bright lights reflecting off your distant planets so you can see them in the night sky (just like real life!). NH contains a patch that will add all the new planets automatically if DOE is installed. PlanetShine Illuminate your ships with light reflected from the planet's surface, from the deep red of Moh, to the brilliant aqua of Titanus, this mod adds a level of immersion that's truly unique. Please follow instructions for install provided in the download Rescource Support Covering CRP's extensive collection of mods From USI to EPL, mine for ore, refuel with karbonite or search out the rare karborundum with the included files. ResearchBodies ResearchBodies is a mod that adds the functionality of tracking bodies to explore them. Supported Planet Packs: Spoiler *note that planet packs are supported individually. Problems caused by aving multiple packs in the same game can occur. Outer Planets Mod TransKeptunian Arkas Other_Worlds Galactic Neighborhood Keridani System Incompatible Mods: Spoiler StarSystems: Not compatible with Kopernicus PlanetFactory CE: Not compatible with Kopernicus KopernicusTech: Not compatible with Kopernicus Known Bugs: Spoiler Please note although i have been testing as i go, i haven't had time to sit down and do a full play through, so I'm sure there are bugs I'm unaware of! KSC view doesn't match up with the actual day/night time cycle. This is a Kopernicus bug from re-parenting Kerbin. When controlling a ship the correct light appears. Ships at the space center aren't showing their correct position in KSC view. They are, however in their correct position in game so don't worry! Ships sometimes blow up upon loading onto the launchpad. Please use revert to VAB/SPH if this happens, as reverting to launch will just make it blow up again. RARE: Sometimes ships have been known to go shooting off from stable orbits around Mun. This doesn't happen very often and is being looked at. Kerbal Construction Time exacerbates a known problem with Kopernicus when reparenting Kerbin as New Horizons does. The problem isn't the fault of KCT, so please don't post about it on it's forum thread. To negate this bug please ensure to switch scenes before launching craft (go to tracking station, back & THEN launch a ship). Not doing so will cause terrain issues on Kerbin and most of the time causes instant explosions on load. This error is being looked into. Changelog: v2.0.1 -Fixed SpaceCenter black screen -Tweaked alot of settings -Fixed alot of stuff -Switched ring shader to new version for asthetics Credits: Sarbian for maintaining ModuleManager Kcreator for making KittopiaTech Gravitasi for updating the Kopernicus/Kittopia plugins BryceSchroeder, Teknoman117, Thomas.P and NathanKell for making & maintaining the Kopernicus plugin this mod relies on. CaptRobau as pulling apart his configs for OPM helped me learn how to use KittopiaTech before the tutorials were created. Dunrana for helping fix my ScienceDefs mistakes. Felger for helping me so much with the atmosphere settings License: New Horizons by KillAshley is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. Edited June 2, 2017 by KillAshley v2.0.1 Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.