endl Posted April 25, 2015 Share Posted April 25, 2015 (apologies to mods for posting in general but i think this is more general related in nature)should be the new Infernal robotics 2.0 if you havent seen the video yet this is what KSP game play should look like as a builder of things (excluding realism, utility stuff) the quality of this mod is def release worthy Link to comment Share on other sites More sharing options...
Alshain Posted April 25, 2015 Share Posted April 25, 2015 I think we have had enough mods as stock. Link to comment Share on other sites More sharing options...
malkuth Posted April 25, 2015 Share Posted April 25, 2015 Stock is nice but it takes away a lot from the mod dev. Instead of having your own schedule for updates additions your now stuck on the game updates timeline. Link to comment Share on other sites More sharing options...
Fel Posted April 25, 2015 Share Posted April 25, 2015 The next mod to become stock should be the load textures on demand modhttp://forum.kerbalspaceprogram.com/threads/73236-WIP-Loading-textures-only-as-required Link to comment Share on other sites More sharing options...
h4didact Posted April 25, 2015 Share Posted April 25, 2015 If they added robotics to the stock game, then, finally, the game would be finished! Link to comment Share on other sites More sharing options...
Daze Posted April 25, 2015 Share Posted April 25, 2015 If they added robotics to the stock game, then, finally, the game would be finished!^this Link to comment Share on other sites More sharing options...
Torham234 Posted April 25, 2015 Share Posted April 25, 2015 I think we have had enough mods as stock.How about one more - KER? I can accept the reasoning for fun over perfectionism in creative, but with career mode and funds and the ability to lose the game, DV readout is absolutely essential. Link to comment Share on other sites More sharing options...
Volodyuka Posted April 25, 2015 Share Posted April 25, 2015 How about one more - KER? I can accept the reasoning for fun over perfectionism in creative, but with career mode and funds and the ability to lose the game, DV readout is absolutely essential.yeah, and also for some people (me for example) fun lays in perfectionism =) Link to comment Share on other sites More sharing options...
treejoe4 Posted April 25, 2015 Share Posted April 25, 2015 Stock is nice but it takes away a lot from the mod dev. Instead of having your own schedule for updates additions your now stuck on the game updates timeline.and? mods aren't guaranteed to work and they usually end up become unusable with each update, there is nothing wrong with the game having stock parts that people can either keep or replace with mods Link to comment Share on other sites More sharing options...
Scotius Posted April 25, 2015 Share Posted April 25, 2015 KAS\KIS is more essential IMO. I can't imagine building ships without winches, equipment boxes and Kerbals being able to manipulate obiects in game. Link to comment Share on other sites More sharing options...
ddenis Posted April 25, 2015 Share Posted April 25, 2015 (edited) Assuming that any mod implemented as stock would be poorer than it was originaly, I want to see any/all enviroment enchansment mods. Edited April 25, 2015 by ddenis Link to comment Share on other sites More sharing options...
Daze Posted April 25, 2015 Share Posted April 25, 2015 Assuming that any mod implemented as stock would be poorer that it was originaly, I want to see any/all enviroment enchansment mods.cool story br0 Link to comment Share on other sites More sharing options...
Richy teh space man Posted April 25, 2015 Share Posted April 25, 2015 KAS or mechjeb would be good in the stock game. Link to comment Share on other sites More sharing options...
lajoswinkler Posted April 25, 2015 Share Posted April 25, 2015 Kerbal Engineer Redux is essential, I agree. At least a minimal version that would show you your TWR and delta v. Also inclination of your orbit.That's what basics of rocketry is all about. I'd never include MechJeb into the game. People, learn to fly your rockets. It's not hard and the learning process is what makes this game fun. Link to comment Share on other sites More sharing options...
Random Tank Posted April 25, 2015 Share Posted April 25, 2015 I agree, only mod that should become stock now is Load on Demand. Nearly everything else should just be left to be done by mods, as then people that don't want that mod or want to save on RAM can just not install them. Plus half these stock implementations of mods seem to be worse than the original mod... Link to comment Share on other sites More sharing options...
Merinsan Posted April 25, 2015 Share Posted April 25, 2015 KAS or mechjeb would be good in the stock game.I believe mechjeb was essentially ruled out of becoming stock when the devs stated that there would be no automated pilot ever (don't ask for a source, it was a long time ago).The problem with a thread like this is that everyone has their own opinion on what should be made stock, and you'll never get consensus. My opinion is the mod that gives you clouds should become stock, and KAC (mainly for the transfer windows). Link to comment Share on other sites More sharing options...
Asharad Posted April 25, 2015 Share Posted April 25, 2015 The next stock mod should be Dynamic Warp. All I want for Christmas is 2 more levels of warp. Link to comment Share on other sites More sharing options...
metl Posted April 25, 2015 Share Posted April 25, 2015 IR is nice, but as far a necessary, not really. KER or KAS add much more fundamental functions, KER more so probably. Especially if you consider it from the point of what mod do you rely on the most? Clearly the one that provides you with the information needed to get everything else to where it needs to be. Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted April 25, 2015 Share Posted April 25, 2015 I hope the rest of KSPX is implemented, it has a stock style and it is very useful. Link to comment Share on other sites More sharing options...
Stealth2668 Posted April 25, 2015 Share Posted April 25, 2015 I think we have had enough mods as stock.You can never have to much extra stuff - - - Updated - - -Kerbal Engineer Redux is essential, I agree. At least a minimal version that would show you your TWR and delta v. Also inclination of your orbit.That's what basics of rocketry is all about. I'd never include MechJeb into the game. People, learn to fly your rockets. It's not hard and the learning process is what makes this game fun.Everyone has their own definition of fun. You can't tell people what's fun for them. Link to comment Share on other sites More sharing options...
amorymeltzer Posted April 25, 2015 Share Posted April 25, 2015 How has nobody mentioned Kerbal Alarm Clock yet? Even in a much simpler format, without all the bells and whistles, KAC is probably the most vital mod I use. Not required, no, but it allows you to have more than a handful of missions at a given time. Throw some of it's functionality into a Tracking Station upgrade, it makes perfect sense. Link to comment Share on other sites More sharing options...
hazard-ish Posted April 25, 2015 Share Posted April 25, 2015 I wouldn't call it essential, but some sort of implementation of something akin to KAS would be fantastic! It would give IVAs a true purpose and nobody can argue that it is unrealistic Link to comment Share on other sites More sharing options...
Master Tao Posted April 25, 2015 Share Posted April 25, 2015 (edited) As there is a recent, open discussion thread regarding stock robotics parts, thread closed. It's a good idea, so let's keep the discussion about these parts to one thread so there's less repetition and confusion.There have also been a fair number of general suggestion threads for integrating mods, but the developers' position has been that it's not as easy as it sounds. Edited April 25, 2015 by Master Tao add link Link to comment Share on other sites More sharing options...
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