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kerbal ladder gymnastics


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is there any advice for trying to get a kerbal into an access hatch located directly above said kerbal from the ground, i tried attaching two ladders at right angles from each other but the kerbal would not transition over in either direction

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Can you be a little more specific about the layout? Is the hatch over your head on a ceiling, or just high up a wall out of reach? Also, where (i.e. what sort of gravity) is it-- Kerbin, or somewhere lighter?

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Can you be a little more specific about the layout? Is the hatch over your head on a ceiling, or just high up a wall out of reach? Also, where (i.e. what sort of gravity) is it-- Kerbin, or somewhere lighter?

Over your head on kerbin

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Kerbels can go at right angles between ladders if you press a or d at the exact right place. Also, for a hatch straight over your head, you might be able to use a single ladder because most hatches have short built in ladders.

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Also, kerbals can have trouble with sudden sharp angles in ladders, particularly "concave" ones (i.e. where the next segment is bending towards the kerbal). One way to handle this is to adjust the angles so that they don't get too sharp. 45 degrees is probably OK, 90 is problematic.

For example, if the height of the overhead ceiling with the hatch isn't too high, you could probably do this with a single extendible ladder-- just don't make it go straight down to the ground, but instead at a 45 degree angle (so the kerbal is hanging from its underside while climbing. My guess is that this would work, as long as the ladder can reach the ground.

Another approach would be to send the ladder straight down (like you're doing), but at the right-angle join, add another short ladder segment at a 45 degree angle to the horizontal & vertical parts (i.e. so your kerbal makes two 45 degree turns instead of a single 90 degree turn while climbing). If 45 degrees turns out to be too sharp, use two ladder segments so there can be three 30-degree turns, you get the idea. Gradual rather than sharp turns.

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