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[1.8+] Amazing Curve Editor 1.3


sarbian

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@sarbian I've downloaded your latest version (1.1.1.0) and setup a KSP_testing install with only ACE installed.  When I activate ACE [RightShft+P] in the VAB, I get the window as noted.  Unfortunately, this is where the functionality ends in the VAB.  I cannot 'Add Node', 'X-Remove', modify values.  (Oh, I can drag it around the screen.) 

Yet, it does function in flight mode.

Am I missing something?  Is this not supposed to/cannot function in the VAB?

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@sarbian Does the latest version include the above fix?

  On 11/7/2016 at 7:51 AM, linuxgurugamer said:

@sarbian

I wanted to use this, but had to recompile.  this was on a 1.2.1 install

I had to comment out line 85 to stop an error:

// GUI.skin = AssetBase.GetGUISkin("KSP window 2");

Other than that, seems to be working well.

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  On 5/13/2019 at 8:20 PM, Dwrlesky said:

Yes, I've tried it in 1.7 and it didn't work at all. I will try it again later, maybe I did something wrong.

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I also couldn't get it to work.  I was going to try again this evening with an older ksp version where it should work to learn how to use it (or make the calculations I want).

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  On 5/13/2019 at 7:45 PM, Toonu said:

Yes, the GUI is somehow glitchy for me on 1.6.2

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Glitchy? How exactly does it look or what's happening? If you are talking about "jumping" input fields, that's kinda expected since the fields are "sorted" to fit the nodes/keys into a curve. It is a bit weird but a recompile will not change this behaviour. Usually, it happens if you edit the X- Value

  On 5/13/2019 at 8:20 PM, Dwrlesky said:

Yes, I've tried it in 1.7 and it didn't work at all. I will try it again later, maybe I did something wrong.

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Maybe. You know how to open the UI (modkey + P)?

 

Like I said, works fine on KSP 1.6.1:

  Reveal hidden contents

And 1.7.0:

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  On 5/14/2019 at 3:08 AM, theJesuit said:

Are you supposed to use it at the main menu.  I was trying in the VAB.

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It should work in every game scene but I have to admit, that I didn't try it in the VAB and it actually seem to be bugged there. The issue was reported a few years back already and still, it doesn't make any sense (also, recompiling it doesn't fix the issue. Tried it alraedy).

edit: @theJesuitI've changed the startup method which seem to fix the issues in the VAB. If you can confirm that it works, I'm going to open a PullRequest:

https://github.com/4x4cheesecake/AmazingCurveEditor/releases/tag/1.1.2.0

(Compiled for KSP 1.7.0 but should work in 1.6.1 as well)

Edited by 4x4cheesecake
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