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[1.0.5] RSS Planets & Moons expanded v0.12.0 Sedna is finally here!


pozine

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Hi pozine :)

would you consider putting all the configs and textures that this mod needs into custom folder(s) ?

that would improve compatibility/modularity and also would allow me to add compatibility for this mod on GalacticNeighborhood (if you were interested)

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Hi pozine :)

would you consider putting all the configs and textures that this mod needs into custom folder(s) ?

that would improve compatibility/modularity and also would allow me to add compatibility for this mod on GalacticNeighborhood (if you were interested)

I'd like it. But i think regex is already working on the mod. I don't know what he has done yet.

- - - Updated - - -

this mod seems to bug out the ksc, puts it in space. please help

Uhhhh, not sure what it could be exept an error (Aka missing ''{}'' ) in one of the two config files in my mod. Did you tweak anything?

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I'd like it. But i think regex is already working on the mod. I don't know what he has done yet.
Well, hopefully my changes will make it easier to reorganize. I'll package it up tomorrow and put it up for you to download, and you can decide how to move forward from there.
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it could be a compatibility issue then, as once I uninstalled this mod the KSC wasnt in space. i tried using this mod without KSC switcher but that didnt help either. By clean install, I presume you mean you only had RSS and this mod installed? I will try this later. However, what could potentially be interfering? I will send you a list of the mods im using later and then you can see if any of them may be causing problems, but I dont see how part packs could.

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it could be a compatibility issue then, as once I uninstalled this mod the KSC wasnt in space. i tried using this mod without KSC switcher but that didnt help either. By clean install, I presume you mean you only had RSS and this mod installed? I will try this later. However, what could potentially be interfering? I will send you a list of the mods im using later and then you can see if any of them may be causing problems, but I dont see how part packs could.

Try this :

1- Uninstall your Kopernicus and RealSolarSystem folder. And unninstall my mod too.

2- Reinstall RealSolarSystem. Then test if it works.

3- Install my mod. Then test if it works.

Next version will come out this week and (i hope) won't have any compatibility issues

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UPDATE 0.9.0 2015/11/02

- Major overhaul of config files (Credits to regex)

- Added biome to Titania

- Added heightmap to Iapetus

- Added Chariklo and its rings

- Added Comet Halley

- Added config for comet tails for 67P and Halley. (It still does not work ingame)

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RSSEx fails to load Charon because you are referring to its normal map but it isn't included in the texture folder

It fails entirely? Or is it just the normal map that doesn't load?

- - - Updated - - -

a very small nitpick

in charon's biomes you list "Clarke and Kubrick Mons"

since "Mons" means "Mountain", you should use "Montes" (=Mountains)

or, if you prefere, "Clarke Mons and Kubrick Mons"

You're right. It will be fixed in next version.

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entirely. When I removed Charon in the cfg, it loaded fine. It fails because it doesn't find the normal map for Charon, because it isn't included in the download

It's strange because there are other bodies that still don't have normals and they work fine. Anyways, i'm going to make a normal map for it.

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