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Beauty Mods and an Atmosphere Appearance Question


Red Shirt

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Not sure where to post this, so here goes… Recently I wanted to test a craft in the old areo system. I have an old 0.23 version of KSP that I fired up. Immediately I was amazed at how cartoon it looked compared to my 1.04 version. I have slowly added mods and knew it was beautiful but didn’t realize how much difference it really made. The beauty mods I have installed are EVE 7-4, EoO, OPM EoO cloud pack, DOE, Planet Shine, and Scatterer. Not sure at what point I picked up auroras and dust storms on Duna, but they are awesome. It also appears my skybox has changed – at least in appearance and now has colors. It had to be with one of the last three mods.

I am really happy with how everything looks now but one thing I think should be different is, in my opinion the sky should stay blue up higher in the atmosphere. Shouldn’t it remain blue beyond the reach of turbojets. They cap at around 22k? Is there a way to adjust settings to start going black between 30-35k? If someone can explain why it should go black as I break through the clouds I’ll change my opinion.

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I use EVE-WIP, the sky stays blue even in orbit to some degree on the default settings (pic).

That's a lot of blue, however it appears to say the color isn't totally hardwired into the program. So how do I get blue at 30k then quickly fade to black above this threshold?

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I use EVE-WIP, the sky stays blue even in orbit to some degree on the default settings (pic).

That's a lot of blue, however it appears to say the color isn't totally hardwired into the program. So how do I get blue at 30k then quickly fade to black above this threshold?

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