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[1.2.x] [1.4 in Development] Real KSC in KSP Dev Continued


Tristonwilson12

Modern or Historical pads?  

249 members have voted

  1. 1. Modern/Future or Historical pads first

    • Modern/Future
      151
    • Historical
      98


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I think I might put together a list of mods that'll go well with this eventually, should I do that? I'll probably do it now so I don't forget

Sure, you can put a recommended mods list together. People can add to it later on. I'm sure people will have all kinds of ideas as to which mods will compliment this mod.

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fixed it...... AGAIN

- - - Updated - - -

I made a Basic Google Doc with the mods that work well with The real KSC in KSP

https://docs.google.com/document/d/1mxuTppb5aRLXVJ1bSfIiQec9tUyvmRIHERl5IOQ1LmQ/edit?usp=sharing

Nice Triston! Maybe you and Major can collaborate on adding mods to that list?

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I think you would write to liquidhype, give him a pm and tell him your interested to contributing

- - - Updated - - -

We won't release until Kape Kennedy is finished as well as a few others I believe, so any help is great. Although I am in no way in charge if this, ask liquid hype or Tristonwilson because that know more than I do

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