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Liked and disliked place to go in KSP


Warzouz

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I' play KSP for 8 month now, I've been to every planetary body. But all those planets and natural satellites aren't as nice, some are painful.

Personal dislike :

- Bop : This huge chunk of rock is a pain to land on. Its x1 time warp set to 24km makes landing extremely looooonnnnnnggggg. That's sad because the landscape is quite nice and landing may be challenging because of many high slopes.

- Gilly : The ultra low gravity combined to a timewarp limitation also makes landing very painful. It's a reduced Bop. Landings takes even longer !

Could be improved

- Moho land texture seems more "artificial" than other bodies. It's mostly an impression. Landscape could have more distinctive features.

- Duna biomes and landscape are very poor. Even Ike has much more biomes. It could have been reversed (8 biomes for Duna and 3 for Ike)

- Laythe : sadly the nicest islands to land on don't have any direct sight on Jool. Jool is on the "mostly water" side. Few rocky features could have been nice though.

Personal like

- Eeloo : Quite easy to encounter, and nicely designed biomes. Exploration hops makes much sense there.

- Minmus : nice place to learn landing manoeuvres, nice landscapes due to those flats.

- Pol : Landscape, colors and scatter makes it very pleasant even with few biomes (which is logical for a small moon).

- Eve : nice and challenging place.

- Vall : nice looking place, from orbit and from surface.

What's yours ?

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I like:

Kerbin and Laythe - for their blueness, lots of water and nice, cozy atmosphere.

Minmus - cliff sliding! Wheeeeee!

Duna - it looks awesome, and is explorer-friendly.

I dislike:

Eve and Tylo - they are clingy and opressive and don't want to ever let. You. GO!

Gilly - opposite to the above. This rock doesn't want you anywhere close.

I hate:

Moho - ah, Moho. You nasty, nasty piece of ever escaping, sun-scorched cinder. It's like the worst Pokemon ever!

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I like:

Duna - who has not fantasized about landing on Mars. This is as close as I am going to get. Besides, with E.V.E. and E.o.O. installed, the dust storms are just super immersive.

Eloo - I loved running a dune buggy at 40 m/s through its valleys, and I found it beautiful.

Dres - only for trying multiple times (unsuccessfully) to drive a rover to the bottom of the canyon. Otherwise is is just a distant Mun.

Minmus - who doesn't like snow cones?

Dislike:

Laythe - Laythe hates me. Maybe I'll change my mind with 1.05 and buoyancy. An ocean landing and takeoff capable craft could make me willing to go back.

Eve - I don't really dislike it. I just dislike that I cannot adequately design for it.

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(...)

- Laythe : sadly the nicest islands to land on don't have any direct sight on Jool. Jool is on the "mostly water" side. Few rocky features could have been nice though.

Just wanted to point out that this fact has a solid reason behind. While being dificult to notice this by eye, Laythe has a HUGE impact crater ( encompassing 1/3 of the moon surface ) that most likely was partially filled with more dense material than the "islands" one ( pretty much like Earth and the Moon lowlands ( in Earth case they are covered in water, like in-game Laythe ) rocks are denser than the highlands ones ( than on Earth we call continents ;) ) ). In tidally locked moons or planets ( like Laythe or our Moon ) the densest areas tend to end in the side facing the parent body ( because they have more mass ;) ), so it is not surprising that Laythe huge crater filled with dense rocks ( and covered in water ) ended up facing Jool.

While not all of the bodies in KSP are believable, this aspect of Laythe is ;)

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Like:

Kerbin - great terrain, great for planes, lots of different environments to go to.

Gilly - seeing as it's pretty much an asteroid, I like EVAing around the place there.

Minmus - just because it's probably the easiest place to go.

Dres - because canyon.

Laythe - jet engines, oceans, sand dunes, really fun to drive rovers. View of Jool is awesome too.

Dislike:

Duna: well, I don't really dislike it, I just don't like going there as much as other places. Not so much interesting terrain, at least that I've seen.

Eve: Again, there's not as much that makes me want to go there as there is on other planets. Also, scary inescapable purple deathtrap.

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I' play KSP for 8 month now, I've been to every planetary body. But all those planets and natural satellites aren't as nice, some are painful.

My opinion is basically the same as yours, only with these changes:

- I don't find Eeloo the easiest thing to encounter (it's not terrible, like oh Dres, but not good either, like Jool). Other than that agree on Eeloo.

- I don't like Bop at all (not even landscape)

Vall, Minmus and Pol are some of my favorite places to go. Vall is just beautiful, I love Minmus's almost-sparkle and flats and low gravity, and Pol's spikey bumpyness is quite fun (well, except for the invisible ship-killing walls..)

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Tylo hates me, has killed far more kerbals than Eve.

Gilly is fun, you deal with the timewarp issue by burning downward at say 30 m/s, start braking at say 500 meter, then slow down too 2 m/s some meters above surface and use rcs to push down after landing.

Normal rules does not apply, cost less to change to retrograde orbit and back than going from 80 to 100 km orbit around kerbin.

Agree on more biomes on Duna, it has 4.

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Vall has been very kind to me over the years- it was the first body I ever landed on outside of Kerbin's SOI, and recently, it helped me get into an excellent 5:1 orbital resonance with Laythe and an insane 20?:1 resonance with Bop with minimal corrections. Gilly was my first-ever manned landing outside of Kerbin's SOI, and aside from the timewarp issue, it was actually pretty fun.

The Mun, not so much. I just..... don't like it. At all.

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Favourites:

-Kerbin, probably the most diverse planet, with grasslands, deserts, and Ice Caps. The oxygen for jets is nice too.

-Minmus, easy to get to and land on, beautiful landscape.

-Moho, extremely challenging to get to and return from, and also a day there is very long, in addition launch windows are very frequent.

-Eve, very beautiful planet, especially during the sunset when the sky turns bright green*. Designing craft that can reach orbit from it leads to... interesting designs. Also excellent for aircraft due to thick atmosphere, especially if you have interstellar mod with thermal turbojets (no fuel required whatsoever!).

-Gilly, the only place where Ion engines can be used to land without trying too hard. Orbital velocity is the speed of a rover.

-The entire Jool system, except Bop: Travelling between the 3 inner moons is very easy especially using gravity assists. Laythe is the only other place with oxygen, and Vall is like a larger Minmus. Tylo provides a good landing challenge, even though itself isn't very interesting (but extremely useful for gravity assists!). Pol has some of the most interesting landscapes in the solar system due to its rock-trees spiky things.

-Eeloo, haven't been there yet, but looks quite interesting, especially as it is so far.

Dislike:

-Mun: Quite a boring, grey, dull place.

-Duna and Ike: Although they are the two closest objects in the entire solar system, making d-v requirements very low, Duna has destroyed many rovers due to the gravity being just high enough to allow them to go fast, but too low to prevent them from flying into the sky and crashing and exploding, not to mention many parts of its soil is high enough where the atmosphere is nearly useless to slow you down to land. Ike is just a smaller Mun.

-Dres, not the easiest to get to, and once you do, there's not much to see other than the canyon.

-Bop: Generally boring, except the easter egg thats there, and also tends to eat ships in its orbit when not focused.

*Has anyone noticed that each colour of atmosphere corresponds with the colour at sunset?

E.g., Kerbin has a blue atmosphere, at sunset it is reddish.

Duna's red atmosphere becomes blueish at sunset.

Eve's purple turns to bright green.

Jool's green turns purple/pink.

Edited by A35K
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