TaxiService Posted November 22, 2016 Share Posted November 22, 2016 5 hours ago, NemesisBosseret said: https://www.dropbox.com/s/iu97gzutgahd4mq/persistent.sfs?dl=0 https://www.dropbox.com/s/xht56b01geu7g3v/RemoteTech_Settings.cfg?dl=0 @TaxiService thats the two files i could use dropbox to upload , do u need anything else Thanks, I discover why you can't get the extra ground station. Spoiler It is because you didn't include the optional SETIremoteTechConfig mod. Please stick to RT 1.8.0 for while because we broke the function of third-party mod interaction in RT 1.8.1 and are fixing it. Quote Link to comment Share on other sites More sharing options...
NemesisBosseret Posted November 22, 2016 Share Posted November 22, 2016 @TaxiService it was working before I updated kss and korpinicous should I just reinstall seti? Quote Link to comment Share on other sites More sharing options...
NemesisBosseret Posted November 22, 2016 Share Posted November 22, 2016 And btw it's not that i wanted extra, I don't have any ground stations lol Quote Link to comment Share on other sites More sharing options...
TaxiService Posted November 22, 2016 Share Posted November 22, 2016 (edited) 40 minutes ago, NemesisBosseret said: @TaxiService it was working before I updated kss and korpinicous should I just reinstall seti? The thing is I check the files of KSS and Kopernicus and find nothing cfg related to the extra ground stations. :-/ I am puzzled at why it was working before KSS and Kopernicus updates when there was no SETIremoteTechConfig mod that adds the extra ground stations. Anyway, you can reinstall the SETI and perhaps add SETIremoteTechConfig as well. I guess you may have to reinstall RT and SETI to just be sure. (It is getting late for me. Best wish to you on the reinstallation) Edited November 22, 2016 by TaxiService Quote Link to comment Share on other sites More sharing options...
NemesisBosseret Posted November 22, 2016 Share Posted November 22, 2016 I'll attempted it when I get home from work, all I did was updated kss and korpinicous , and boom got zero ground stations, got Solar power back but no comms at all when before I had the default ksp comms station and no Solar power. I'm baffled, does kss or korpinicous effect ksc ground stations at all? did I screw something basic up? just trying to get these mods all to work right is like attempting world peace lol I reinstalled RT 1.8.0 last night but nothing , I'll try to reinstall all the seti mods and theven ground station one to see if it works when I get home from work Quote Link to comment Share on other sites More sharing options...
NemesisBosseret Posted November 23, 2016 Share Posted November 23, 2016 Anyone know how to Change the planet ur ground stations are on Quote Link to comment Share on other sites More sharing options...
diomedea Posted November 23, 2016 Share Posted November 23, 2016 9 hours ago, TaxiService said: Please stick to RT 1.8.0 for while because we broke the function of third-party mod interaction in RT 1.8.1 and are fixing it. Please know RT 1.8.1 also broke stock CommNet functionality, so you may wish to check it gets fixed as well. All was working right in RT 1.8.0, but with 1.8.1 need to have RT active to control probes; CommNet always shows lack of control whatever the settings in RT 1.8.1 start options. Quote Link to comment Share on other sites More sharing options...
NemesisBosseret Posted November 23, 2016 Share Posted November 23, 2016 https://www.dropbox.com/s/z4bqrytjsqvlkns/screenshot2.png?dl=0 https://www.dropbox.com/s/9gv3rq0oc9nlh0e/screenshot3.png?dl=0 If someone can direct me where in the config to fix this in 1.8.0 would really appreciate it. Quote Link to comment Share on other sites More sharing options...
Yemo Posted November 23, 2016 Share Posted November 23, 2016 @TaxiService I m only back at the pc where ksp is installed at the end of the week, so I can not test it at the moment. About the order of MM patches: The standard MM ordering described in its wiki is only useful for a very small number of known mods working on the same values. It does not work well for multiple mods, especially if a mod author does not know all the other ones (eg because they do not exist yet). Therefore the zz, zzzz scheme outlined in my post is highly recommended. With that one, mod authors only have to keep track of other mods working on the same z level. Which is easier because many same level mods are mutually exclusive to begin with and the ones that are not usually adjust for that anyway (eg NewHorizons, OuterPlanets). The double z spacing offers modularity for the future. With regards to the test config, it needs an additional line to delete the existing ground stations before filling in the new ones, in order to not double the Mission Control entry or create other issues with it (I can not test at the moment, but that should do it, included in line 3: "!GroundStations,* {}"): @RemoteTechSettings:FOR[TestMod]{ %EnableSignalDelay = False !GroundStations,* {} GroundStations { STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc488 Name = Mission Control Latitude = -0.131331503391266 Longitude = -74.594841003418 Height = 100 Body = 1 MarkColor = 1,0,0,1 Antennas { ANTENNA { Omni = 9E+11 } } } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc489 Name = KSC Northern Control Latitude = 19.65 Longitude = -77.4 Height = 3200 Body = 1 MarkColor = 1,0.8,0,0.7 Antennas { ANTENNA { Omni = 1E+06 } } } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc490 Name = KSC NE Island Latitude = 5.7 Longitude = -61.28 Height = 1320 Body = 1 MarkColor = 1,0.8,0,0.7 Antennas { ANTENNA { Omni = 1E+06 } } } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc491 Name = Eastern Peninsula Latitude = 3.15 Longitude = -37.35 Height = 1980 Body = 1 MarkColor = 1,0.4,0,0.7 Antennas { ANTENNA { Omni = 9E+06 } } } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc492 Name = Eastern Mountains Latitude = -2.6 Longitude = 1.5 Height = 4400 Body = 1 MarkColor = 1,0.4,0,0.7 Antennas { ANTENNA { Omni = 9E+06 } } } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc493 Name = Central Continent Latitude = 0.4 Longitude = 56.2 Height = 2450 Body = 1 MarkColor = 1,0.4,0,0.7 Antennas { ANTENNA { Omni = 9E+06 } } } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc494 Name = Far Eastern Mountains Latitude = -6.6 Longitude = 113.6 Height = 6500 Body = 1 MarkColor = 1,0.4,0,0.7 Antennas { ANTENNA { Omni = 9E+06 } } } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc495 Name = Far Eastern Peninsula Latitude = -5.4 Longitude = 141.9 Height = 380 Body = 1 MarkColor = 1,0.8,0,0.7 Antennas { ANTENNA { Omni = 1E+06 } } } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc496 Name = Crater Mountain Ridge Latitude = 1.19 Longitude = -175.5 Height = 5900 Body = 1 MarkColor = 1,0.4,0,0.7 Antennas { ANTENNA { Omni = 9E+06 } } } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc497 Name = Desert Latitude = 2.25 Longitude = -131.8 Height = 3330 Body = 1 MarkColor = 1,0.4,0,0.7 Antennas { ANTENNA { Omni = 9E+06 } } } STATION { Guid = 5105f5a9-d628-41c6-ad4b-21154e8fc498 Name = KSC Mountains Latitude = -0.1 Longitude = -79.72 Height = 5450 Body = 1 MarkColor = 1,0.8,0,0.7 Antennas { ANTENNA { Omni = 1E+06 } } } } } @NemesisBosseret In the example config above, the stations have the line "Body = 1", as do the ones in the SETIremoteTechConfig. I have no idea why or how Kopernicus interacts with that. Since your screenshots have a "Kerbin" as well, that looks like an issue with kopernicus or the the solar system mods you have installed. Quote Link to comment Share on other sites More sharing options...
NemesisBosseret Posted November 23, 2016 Share Posted November 23, 2016 @Yemo Kerbin ID is set to 101 but RT ignores this when I try to patch config. I'm trying to figure out with why and playing with it, it's like it's only seeing the sun Quote Link to comment Share on other sites More sharing options...
Yemo Posted November 23, 2016 Share Posted November 23, 2016 1 minute ago, NemesisBosseret said: @Yemo Kerbin ID is set to 101 but RT ignores this when I try to patch config. I'm trying to figure out with why and playing with it, it's like it's only seeing the sun Note that SETIremoteTechConfig is outdated at the moment and might need some more fixes. Did you edit that one directly? Not sure if MM patches work at the moment. Quote Link to comment Share on other sites More sharing options...
NemesisBosseret Posted November 23, 2016 Share Posted November 23, 2016 I've tried both 1.8.0 RT stock and seti , both don't work but RT worked before, I think it has to do with the flightindexid number I'm tempted to just delete the index id from the config on the planet pack and try that 3 minutes ago, Yemo said: Note that SETIremoteTechConfig is outdated at the moment and might need some more fixes. Did you edit that one directly? Not sure if MM patches work at the moment. I can upload the kerbin korpinicous config if you want to see it, I've just been trying to get this dang thing to work for days now. first had a solar panel bug with korpinicous , once that gets fixed RT don't work ugh Quote Link to comment Share on other sites More sharing options...
NemesisBosseret Posted November 23, 2016 Share Posted November 23, 2016 @Yemo I got it, but it's very simple and complicated at the same time Quote Link to comment Share on other sites More sharing options...
Jiraiyah Posted November 23, 2016 Share Posted November 23, 2016 3 hours ago, NemesisBosseret said: I've tried both 1.8.0 RT stock and seti , both don't work but RT worked before, I think it has to do with the flightindexid number I'm tempted to just delete the index id from the config on the planet pack and try that I can upload the kerbin korpinicous config if you want to see it, I've just been trying to get this dang thing to work for days now. first had a solar panel bug with korpinicous , once that gets fixed RT don't work ugh I have a bug that looks some what close to you, I have Galileo's planet pack, although I see my ground stations on the home planet, but take a look at the picture as you see, there is a sat with antena on the 200 Km orbit, normally in previous versions I would have connection using the same setup to the ground stations, but as you see, in this picture, there is no connection line showing up, also, the ground station don't show it's range as it should be. not sure what is going on and would it be the kopernicus/RT talking to each other as a problem or is it a pure RT 1.8.1 problem Quote Link to comment Share on other sites More sharing options...
NemesisBosseret Posted November 23, 2016 Share Posted November 23, 2016 5 minutes ago, Jiraiyah said: I have a bug that looks some what close to you, I have Galileo's planet pack, although I see my ground stations on the home planet, but take a look at the picture as you see, there is a sat with antena on the 200 Km orbit, normally in previous versions I would have connection using the same setup to the ground stations, but as you see, in this picture, there is no connection line showing up, also, the ground station don't show it's range as it should be. not sure what is going on and would it be the kopernicus/RT talking to each other as a problem or is it a pure RT 1.8.1 problem That's a 1.8.1 issue , go back to 1.8.0 Quote Link to comment Share on other sites More sharing options...
Jiraiyah Posted November 23, 2016 Share Posted November 23, 2016 Just now, NemesisBosseret said: That's a 1.8.1 issue , go back to 1.8.0 got u, thanks. will stick to 1.8.0 until this is fixed Quote Link to comment Share on other sites More sharing options...
NemesisBosseret Posted November 23, 2016 Share Posted November 23, 2016 (edited) My issue was different, I had issues where the planet pack had a confusing load sequence with single and triple digits , and had to configure remote Tech accordingly and I had to mess with the planet pack configs, tomorrow I'll tell the mod maker to the planet pack what I found because he or she is sleeping right now. I might help him/her make a patch for it. Edited November 23, 2016 by NemesisBosseret Quote Link to comment Share on other sites More sharing options...
TaxiService Posted November 23, 2016 Share Posted November 23, 2016 2 hours ago, NemesisBosseret said: My issue was different, I had issues where the planet pack had a confusing load sequence with single and triple digits , and had to configure remote Tech accordingly and I had to mess with the planet pack configs, tomorrow I'll tell the mod maker to the planet pack what I found because he or she is sleeping right now. I might help him/her make a patch for it. It sounds like you found the source of this mess that was caused by the planet pack, not our RemoteTech. Best wishes on this. Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted November 23, 2016 Share Posted November 23, 2016 (edited) @TaxiService Question, what happen if a stock transmitter is not replaced by a RemoteTech Module? Will it still be able to transmit science? Edited November 23, 2016 by FreeThinker Quote Link to comment Share on other sites More sharing options...
NemesisBosseret Posted November 23, 2016 Share Posted November 23, 2016 1 hour ago, TaxiService said: It sounds like you found the source of this mess that was caused by the planet pack, not our RemoteTech. Best wishes on this. It was all three actually , I had to redo all the configs , korpinicous configs and RT and Seti ground stations configs. don't be surprised if other planet pack/korpinicous users come in crying that remote Tech don't work. it all has to do with the load order of the planets and where remote Tech applies it's ground station. kerbin doesn't always = body=1 And the index for the planet in korpinicous doesn't = it's loading order number, it's just a value that helps ksp pick the right order, unlabeled/non indexed get placed 1 some times. total friken nightmare but right now as far as my testing/ play thru has gone it's stable and all works Quote Link to comment Share on other sites More sharing options...
TaxiService Posted November 23, 2016 Share Posted November 23, 2016 3 hours ago, FreeThinker said: @TaxiService Question, what happen if a stock transmitter is not replaced by a RemoteTech Module? Will it still be able to transmit science? Yes, this is what happened in RT 1.8.0. We didn't change stock antennas in any way until we started add our own modules to them in RT 1.8.1. But I think we are going to mess with the stock antennas' modules in RT 2.x Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted November 23, 2016 Share Posted November 23, 2016 (edited) 3 minutes ago, TaxiService said: Yes, this is what happened in RT 1.8.0. We didn't change stock antennas in any way until we started add our own modules to them in RT 1.8.1. But I think we are going to mess with the stock antennas' modules in RT 2.x Great, than make sure that at least everything that was possible before, should remain possible For next version I have some additional ideas. One in particular idea is about the effect wavelength a transmitter can trnamit and receive, they are not always compatile. For expple a long distance trnamitter might use infrared light to trnamit message, but this can only be received by receivers that are sensitive in the infrared bandwidth. Edited November 23, 2016 by FreeThinker Quote Link to comment Share on other sites More sharing options...
Jiraiyah Posted November 23, 2016 Share Posted November 23, 2016 8 hours ago, NemesisBosseret said: That's a 1.8.1 issue , go back to 1.8.0 interesting, two things : I went back to 1.8.0-11-dev still i get this : why is it still saying 1.8.1? and i got this on a new world generation and i had deleted and reextracted the remote tech folder, so why? and still i don't have the connection !!!! Quote Link to comment Share on other sites More sharing options...
TaxiService Posted November 23, 2016 Share Posted November 23, 2016 (edited) 58 minutes ago, Jiraiyah said: interesting, two things : I went back to 1.8.0-11-dev still i get this : why is it still saying 1.8.1? and i got this on a new world generation and i had deleted and reextracted the remote tech folder, so why? and still i don't have the connection !!!! I advise not to use any pre-release package because it often contains unfinished features (just like this label 1.8.1) or present bugs. Edited November 23, 2016 by TaxiService Quote Link to comment Share on other sites More sharing options...
Jiraiyah Posted November 23, 2016 Share Posted November 23, 2016 52 minutes ago, TaxiService said: I advise not to use any pre-release package because it often contains unfinished features (just like this label 1.8.1) or present bugs. well, i even tried 1.8.0-14 but still the same problem on the situation, the config shows 1.8.1 and no connection ! is RT setting something somewhere other than the save directory and game data? in other words, no matter what version and what name for save game i use now, in that instance of ksp, I get 1.8.1 settings window ! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.