Jump to content

Why do files with the name gamedata work, But not ones w/ other names?

Recommended Posts

First thing that comes to mind is that some mods (mine for example) have paths defined in their code like 


because they have to, and it's not unreasonable to expect your mod's folder structure to remain intact.

When a mod gets moved, either to some place besides "GameData" or sometimes even some place besides "GameData/Mymodfolder" the game can no longer "find" an asset it needs (model, texture, etc.) and can't load the mod.

EDIT: Oh, and if you download a mod and inside the Zip is just some folder name and NOT GameData, stick that folder inside of GameData and it should work.  Most modders make it so their zip has GameData inside it, to kind of show you where everything goes, but some do not.

Edited by tg626
Link to comment
Share on other sites

As the other bear said, some Mods explicitly include the Gamedata folder, some don't. And sometimes a user will end up wth:


It's easy to make a mistake like that, and also easy to check for that install error. At least, it looks easy for this bear, but he is old enough to have used MS-DOS, before Windows came on the scene.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...